Marill: Difference between revisions

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'''Marril''' is a [[List of Pokémon|Pokémon]] that comes out of a [[Poké Ball]].
'''Marril''' is a [[List of Pokémon|Pokémon]] that comes out of a [[Poké Ball]].


The attack Marill uses is Tackle. Marill will run around the stage and tackle anyone who is in it's way. That character will take damage if they make contact with Marill. Marill will often fall oFf the edge of the stage while it is running. If Marill comes across a wall, it will turn around and continue to tackle. If Marill is trapped in an enclosed space (Like between the houses in [[Onett]]), it will continue to run back and forth until it dissapears. Marill can be KO'd by other characters (including the summoner). Nothing is rewarded for doing this though.
* Attack: The attack Marill uses is Tackle. Marill will run around the stage and tackle anyone who is in it's way.  
 
* Any character who makes contact with Marill will take damage.
Marill will not harm the summoner.
* Marill will often fall off the edge of the stage while it's running.  
* If Marill comes across a wall, it will turn around and continue to tackle.  
* If Marill is trapped in an enclosed space (Like between the houses in [[Onett]]), it will continue to run back and forth until it dissapears.  
* Marill can be KO'd by other characters (including the summoner). Nothing is rewarded for doing this though.
* Marill will not harm the summoner.


[[Category:Pokémon]]
[[Category:Pokémon]]
[[Category:Pokémon (SSBM)]]
[[Category:Pokémon (SSBM)]]

Revision as of 14:26, January 21, 2007

Marril is a Pokémon that comes out of a Poké Ball.

  • Attack: The attack Marill uses is Tackle. Marill will run around the stage and tackle anyone who is in it's way.
  • Any character who makes contact with Marill will take damage.
  • Marill will often fall off the edge of the stage while it's running.
  • If Marill comes across a wall, it will turn around and continue to tackle.
  • If Marill is trapped in an enclosed space (Like between the houses in Onett), it will continue to run back and forth until it dissapears.
  • Marill can be KO'd by other characters (including the summoner). Nothing is rewarded for doing this though.
  • Marill will not harm the summoner.