Dash-canceling: Difference between revisions
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==Using [[special attack]]s== | ==Using [[special attack]]s== | ||
The player can exit a dash using any special move, which is very useful for | The player can exit a dash using their side or up special moves (provided the latter is also jump canceled) and exit a run with any special move, which is very useful for approaching. Projectile-based attacks like the [[Fireball]] can be very useful when done while dashing. Many special attacks also have good [[hitstun|stunning ability]], which allows follow-up into other attacks. | ||
==See Also== | ==See Also== |