Toon Link (SSB4): Difference between revisions

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*{{nerf|Down throw has increased knockback growth, limiting its use at higher percents.}}
*{{nerf|Down throw has increased knockback growth, limiting its use at higher percents.}}
*{{buff|Grounded [[Hookshot]] has significantly decreased ending lag. It can also now grab aerial opponents.}}
*{{buff|Grounded [[Hookshot]] has significantly decreased ending lag. It can also now grab aerial opponents.}}
*{{buff|Aerial Hookshot covers three times the distance it could cover in ''Brawl''. This dramatically improves it as both a spacing option and a [[tether recovery]].}}
*{{buff|Aerial Hookshot's distance is three times greater than in ''Brawl''. This dramatically improves it as both a spacing option and a [[tether recovery]].}}
<!--Is it's grounded range increased?-->
<!--Is it's grounded range increased?-->
*{{nerf|Aerial Hookshot can only be used to grab the edge of the stage twice, as opposed to three. In order to be able to re-grab it, Toon Link must land on the ground or get hit.}}
*{{nerf|Aerial Hookshot can only be used to grab the edge of the stage twice, as opposed to three. In order to be able to re-grab it, Toon Link must land on the ground or get hit.}}