Counterattack: Difference between revisions

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|[[Ike]]||[[Counter]]||Ike's Counter does 1.2x the damage of the attack, with a minimum of 10%.
|[[Ike]]||[[Counter]]||Ike's Counter does 1.2x the damage of the attack, with a minimum of 10%.
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|[[Little Mac]]||[[Slip Counter]]||When used, Little Mac does a fake-out, dodging the opponent's attack, and socks them with an uppercut. Unlike most other counterattacks, this move can be a useful though risky horizontal recovery option as he takes a big step forward if the move activates, boosting Little Mac's infamously sub-par recovery if he successfully counters anything. Also, Little Mac is invincible while counterattacking, so nothing can stop it.
|[[Little Mac]]||[[Slip Counter]]||When used, Little Mac does a fake-out, dodging the opponent's attack, and socks them with an uppercut. Unlike most other counterattacks, this move can be a useful though risky horizontal recovery option as he takes a big step forward if the move activates, boosting Little Mac's infamously sub-par recovery if he successfully counters anything. Like most counterattacks, Little Mac is invincible while counterattacking, though he does not gain invincibility if the counter activates in the air.
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|[[Lucario]]||[[Double Team]]||When used, Lucario vanishes out of the way of an attack and reappears behind the opponent, striking them with a sliding kick. He has the option to attack in the opposite direction too. It is the slowest of all counterattacks to hit once activated, to the point of it being possible to simply avoid in some cases. Its power does not change based on the activation attack, instead depending on Lucario's [[aura]], with a base damage of {{AuraDamageSSBB|11}}.
|[[Lucario]]||[[Double Team]]||When used, Lucario vanishes out of the way of an attack and reappears behind the opponent, striking them with a sliding kick. He has the option to attack in the opposite direction too. It is the slowest of all counterattacks to hit once activated, to the point of it being possible to simply avoid in some cases. Its power does not change based on the activation attack, instead depending on Lucario's [[aura]], with a base damage of {{AuraDamageSSBB|11}}.