Flat Zone: Difference between revisions
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==Trivia== | ==Trivia== | ||
*In | *In [[Training Mode]], when the [[camera]] is at normal, it will zoom closely on the character, and on zoom, it will show the whole stage. | ||
[[File:ScreenKOFlatZone.png|thumb|right|Samus hits the screen in her tumbling animation—this Screen KO animation is specific to [[Flat Zone]] in ''Melee''.]] | [[File:ScreenKOFlatZone.png|thumb|right|Samus hits the screen in her tumbling animation—this Screen KO animation is specific to [[Flat Zone]] in ''Melee''.]] | ||
*When characters are Screen KO'd on Flat Zone, they will hit the screen in their standard [[Tumbling]] animation instead of their animations for other stages, with the exception of [[Mr. Game | *When characters are [[Screen KO]]'d on Flat Zone, they will hit the screen in their standard [[Tumbling|tumbling]] animation instead of their animations for other stages, with the exception of [[Mr. Game & Watch (SSBM)|Mr. Game & Watch]], who has only one tumble animation. | ||
*When a player moves, | *When a player moves, the sound that [[Mr. Game & Watch (SSBM)|Mr. Game & Watch]] makes when walking is played. This is in reference to the match occuring inside a Game & Watch. | ||
*The speed on this stage seems to be slightly faster than that of a regular battle. | *The speed on this stage seems to be slightly faster than that of a regular battle. | ||
*The easiest way to KO an opponent is to | *The easiest way to KO an opponent (considering the stage's walk-off layout) is to [[Camping|camp]] slightly offscreen and throw [[Approach|approaching]] opponents toward the [[Blast line|edge of the stage]]. | ||
==See Also== | ==See Also== |