Recovery: Difference between revisions

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||Ness' recovery is very easily edge-guarded, since he is limited to his jumps and the very slow [[PK Thunder]]. The lightning must be curved into Ness' body at an angle that will push him toward the stage. Simply moving the control stick in a circle is not enough; doing this will launch Ness directly upwards or even backwards in some cases. Because of this, it is often considered the worst recovery in the game. Nonetheless, his second jump is the second longest in the game, perhaps to make up for this.
||Ness' recovery is very easily edge-guarded, since he is limited to his jumps and the very slow [[PK Thunder]]. The lightning must be curved into Ness' body at an angle that will push him toward the stage. Simply moving the control stick in a circle is not enough; doing this will launch Ness directly upwards or even backwards in some cases. Because of this, it is often considered the worst recovery in the game. Nonetheless, his second jump is the second longest in the game, perhaps to make up for this.
||The move is significantly more reliable than in the previous game because the circle that it has to move in is much smaller, although it does not push Ness as far as it did previously. The tail of the PK thunder head has been made slightly longer, giving Ness more protection during the attack.
||The move is significantly more reliable than in the previous game because the circle that it has to move in is much smaller, although it does not push Ness as far as it did previously. The tail of the PK thunder head has been made slightly longer, giving Ness more protection during the attack.
||PK thunder has been buffed even more. Now, if the player simply curves the control stick in a complete circle, the move will launch him at an upward diagonal angle, fit for recovering.  
||PK Thunder has been buffed even more. Now, if the player simply curves the control stick in a complete circle, the move will launch him at an upward diagonal angle, fit for recovering.  
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|[[Olimar]]
|[[Olimar]]