Yoshi (SSBB): Difference between revisions

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(→‎Moveset: frame fix)
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|colspan="2"|Late||7%||14||23
|colspan="2"|Late||7%||14||23
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|rowspan="2"|U-Smash||rowspan="2"|Nasal Crush||rowspan="2"|Yoshi headbutts upwards. The attack can hit behind Yoshi. Yoshi's head is intangible while the hitboxes are out.||colspan="2"|Head||rowspan="2"|{{DamageWhenCharged|16}}||rowspan="2"|75||rowspan="2"|12||rowspan="2"|17||rowspan="2"|23||rowspan="2"|83||rowspan="2"|0||rowspan="2"|{{AttackType|type=Head|effect=Normal|t=2}}
|rowspan="2"|U-Smash||rowspan="2"|Nasal Crush||rowspan="2"|Yoshi headbutts upwards. The attack can hit behind Yoshi. Yoshi's head is intangible while the hitboxes are out.||colspan="2"|Head||rowspan="2"|{{DamageWhenCharged|16}}||rowspan="2"|75||rowspan="2"|11||rowspan="2"|16||rowspan="2"|23||rowspan="2"|83||rowspan="2"|0||rowspan="2"|{{AttackType|type=Head|effect=Normal|t=2}}
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|colspan="2"|Neck
|colspan="2"|Neck
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|rowspan="4"|D-Smash||rowspan="4"|Tail Sweep||rowspan="4"|Yoshi strikes on both sides with his tail. Very quick, but surprisingly low knockback for a smash attack. Assuming the move is fresh and uncharged, it cannot KO until at least 150%. Mostly used to rack up damage, set up combos or clear some space. Useful against opponents recovering from a ledge.||rowspan="2"|Hit 1||Body||rowspan="2"|{{DamageWhenCharged|14}}||rowspan="4"|30||rowspan="2"|7||rowspan="2"|8||rowspan="4"|30||63||rowspan="4"|0||rowspan="4"|{{AttackType|type=Tail|effect=Normal|t=4}}
|rowspan="4"|D-Smash||rowspan="4"|Tail Sweep||rowspan="4"|Yoshi strikes on both sides with his tail. Very quick, but surprisingly low knockback for a smash attack. Assuming the move is fresh and uncharged, it cannot KO until at least 150%. Mostly used to rack up damage, set up combos or clear some space. Useful against opponents recovering from a ledge.||rowspan="2"|Hit 1||Body||rowspan="2"|{{DamageWhenCharged|14}}||rowspan="4"|30||rowspan="2"|6||rowspan="2"|7||rowspan="4"|30||63||rowspan="4"|0||rowspan="4"|{{AttackType|type=Tail|effect=Normal|t=4}}
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|Tail||53
|Tail||53
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|rowspan="2"|Hit 2||Body||rowspan="2"|{{DamageWhenCharged|13}}||rowspan="2"|23||rowspan="2"|24||63
|rowspan="2"|Hit 2||Body||rowspan="2"|{{DamageWhenCharged|13}}||rowspan="2"|22||rowspan="2"|23||63
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|Tail||53
|Tail||53
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|F-Smash||Noggin Flail||colspan="3"|Yoshi flings his head forwards. Can form a good combo when following Yoshi's bair (if Yoshi's bair tips them), unlike other forward smashes down tilting it will increase knockback.||{{DamageWhenCharged|16}}||*||15||17||20||92||0||{{AttackType|type=Head|effect=Normal|t=1}}
|F-Smash||Noggin Flail||colspan="3"|Yoshi flings his head forwards. Can form a good combo when following Yoshi's bair (if Yoshi's bair tips them), unlike other forward smashes down tilting it will increase knockback.||{{DamageWhenCharged|16}}||*||14||16||20||92||0||{{AttackType|type=Head|effect=Normal|t=1}}
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|rowspan="3"|Nair||rowspan="3"|Drop Kick||rowspan="3"|Sex kick. Yoshi's foot grows large while kicking. Can be performed immediately after the ending of a dair to try and break through shields. Good knockback if it connects with an opponent as it's executed, and can be used for off-stage KOs.||colspan="2"|Clean||12%||rowspan="3"|*||3||5||15||rowspan="3"|100||rowspan="3"|0||rowspan="3"|{{AttackType|type=Foot|effect=Normal|t=3}}
|rowspan="3"|Nair||rowspan="3"|Drop Kick||rowspan="3"|Sex kick. Yoshi's foot grows large while kicking. Can be performed immediately after the ending of a dair to try and break through shields. Good knockback if it connects with an opponent as it's executed, and can be used for off-stage KOs.||colspan="2"|Clean||12%||rowspan="3"|*||3||5||15||rowspan="3"|100||rowspan="3"|0||rowspan="3"|{{AttackType|type=Foot|effect=Normal|t=3}}