Forum:Brawl+ Discussion: Difference between revisions

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Why are "true combos" so important? Not being a tournament nut, I have no idea how it's good for a metagame to have inescapable combos. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] <choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose> 13:10, 29 May 2009 (UTC)
Why are "true combos" so important? Not being a tournament nut, I have no idea how it's good for a metagame to have inescapable combos. [[User:Toomai|Toomai]] [[User talk:Toomai|Glittershine]] <choose><option>eXemplary Logic</option><option>The Stats Guy</option><option>The Table Designer</option></choose> 13:10, 29 May 2009 (UTC)
:First off, doing true combos are hella satisfying. Second, true combos allow for much more damage to be inflicted on an opponent without the risk of counterattack, and many combos have finishers that can usually guarantee a KO. In vBrawl, there's almost always a way to break out of combos, so the risk of being counterattacked is always eminent. That's why vBrawl has been called things like "A camp-fest" or "a game of tag". [[User:Shade487z|<font color="red">Shade</font>]][[User talk:Shade487z|<font color="black">487</font>]][[Special:Contributions/Shade487z|<font color="yellow">z</font>]] 19:02, 29 May 2009 (UTC)