Power Dunk: Difference between revisions

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==Overview==
==Overview==
[[File:TKPDCombo.gif|right|200px|thumb|RoninX using [[Tiger Knee]] Power Dunk to start a combo, ending in [[Buster Wolf]]. DI was factored in.]]
[[File:TKPDCombo.gif|thumb|200px|RoninX using [[Tiger Knee]] Power Dunk to start a combo, ending in [[Buster Wolf]]. DI was factored in.]]
Terry tilts his cap backward before leaping into the air, hitting twice with his knee while taking the opponent with him, and performs a downward-angled diving punch toward the ground. While performing the move, Terry says either "Power Dunk!" or "Beat up!" After performing the move, Terry then tilts his cap back to its original position. The move sends diagonally outward at a harsh angle, with high [[KO]] potential if inputted with a command. The move has low enough ending lag in the air for Terry to safely recover afterward. It can also [[autocancel]], making it neutral on shield in most situations where it happens.
Terry tilts his cap backward before leaping into the air, hitting twice with his knee while taking the opponent with him, and performs a downward-angled diving punch toward the ground. While performing the move, Terry says either "Power Dunk!" or "Beat up!" After performing the move, Terry then tilts his cap back to its original position. The move sends diagonally outward at a harsh angle, with high [[KO]] potential if inputted with a command. The move has low enough ending lag in the air for Terry to safely recover afterward. It can also [[autocancel]], making it neutral on shield in most situations where it happens.