B-reversing: Difference between revisions

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(→‎B-reverse: None of this stuff is game specific (In Samus' case, it even linked to the ult page while stating it was not something applying to ultimate).)
Tags: Mobile edit Advanced mobile edit
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Tag: Mobile edit
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*{{SSBU|Robin}}
*{{SSBU|Robin}}
*{{SSBU|Mii Brawler}}
*{{SSBU|Mii Brawler}}
==C-Bouncing==
* {{ArticleIcons|ssb4=y|ssbu=y|unofficial=y}}
{{merge|Wavebounce|Simply a different way to perform a wavebounce. Similar overall to B-sticking in scope.}}
{{stub}}
'''C-bounce''' is an [[advanced technique]] in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It involves customizing the layout of a [[controller]] to make the [[Wavebounce]] technique easier to perform.
==How to perform==
Before performing the Wavebounce, the [[C-stick]] must be tied to [[tilt attack]]s instead of the factory standard [[smash attack]]s. Then start the Wavebounce by moving in a certain direction. When performing the designated [[special move]], pull the C-stick in the opposite direction the fighter is moving at the same time. If done correctly, the Wavebounce will activate with less inputs and more lenient timing than the traditional method. The C-bounce can be performed in the air in all games it appears in. ''Ultimate'' introduced the grounded C-bounce, but it only activates with a full dash.
There are some caveats to perfroming the C-bounce. The most obvious is the technique requiring a custom controller layout that many might not be used to. Also, some special moves, like [[counterattack]]s, do not work due to stopping all momentum. The C-bounce, just like the Wavebounce, also has varied usefullness from fighter to fighter.
==Videos==
{{#widget:YouTube|id=VVwypXEPfck}}
{{#widget:YouTube|id=8CySqqoRtcU}}


==External links==
==External links==