Mewtwo (PM): Difference between revisions

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==Trivia==
==Trivia==
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*At the time of Mewtwo's creation as a character in the mod, it was not possible to convert animations from ''Melee'' and import them into ''Brawl''. As a result of having to do them all from scratch, Mewtwo's animations alone took approximately 700 hours to create. ''Project M'' Backroom member SiLeNtDo0m credits Haloedhero with the animation work in [http://smashboards.com/threads/floaty-purposes-mewtwo-general.341207/#post-15904161 this forum post.]
*When Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character.
*In ''Project M'', when Kirby copies Mewtwo, he copies Disable rather than Shadow Ball. According to ''Project M'' Backroom member {{Sm|Gimpyfish}}, this is due to the difficulty of programming a new projectile for a pre-existing character.
**An unreleased ''Project M'' build shows though that a proper Shadow Ball ability for Kirby was in development and well under way.
**An unreleased ''Project M'' build shows though that a proper Shadow Ball ability for Kirby was in development and well under way. This was eventually fixed in ''Project+'', where Kirby properly copies Shadow Ball from Mewtwo.
**This was eventually fixed in ''Project+'', where Kirby properly copies Shadow Ball from Mewtwo.
*Mewtwo's SFX are of a significantly lower quality than Melee, despite an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proving that this was unnecessary for the official release.
*Before ''Project+'' came to be, there were some minor oddities with Mewtwo's voice clips during battle, distinctions shared by fellow clone engine fighter {{PM|Roy}}. This is no longer the case, as they now have their own soundback with enhanced voice and sound effects. The following oddities were removed:
*Before ''Project+'' came to be, there were some minor oddities with Mewtwo's voice clips during battle, distinctions shared by fellow clone engine fighter {{PM|Roy}}. This is no longer the case, as they now have their own soundback with enhanced voice and sound effects. The following oddities were removed:
**Mewtwo's SFX were of a significantly lower quality than Melee, although an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proved that this was unnecessary for the official release.
**Mewtwo's SFX were of a significantly lower quality than Melee, although an [http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207338 unofficial patch] for 3.5 proved that this was unnecessary for the official release.
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*[[Mewtwo]] was [https://twitter.com/ProjectMGame/status/389947763590299648 "leaked"] in version 2.6 of ''Project M'', with a screenshot of Mewtwo and {{PM|Pikachu}} on Pokémon Stadium 2 being used as a screen texture on said stage. However, it was barely noticed. These were changed to be different pictures after version 3.0.
*[[Mewtwo]] was [https://twitter.com/ProjectMGame/status/389947763590299648 "leaked"] in version 2.6 of ''Project M'', with a screenshot of Mewtwo and {{PM|Pikachu}} on Pokémon Stadium 2 being used as a screen texture on said stage. However, it was barely noticed. These were changed to be different pictures after version 3.0.
*Like {{PM|Roy}}, anything that would normally be exclusive to Mewtwo (namely, a [[Codec Conversations|codec conversation]]) reuses that of {{PM|Mario}}'s.
*Like {{PM|Roy}}, anything that would normally be exclusive to Mewtwo (namely, a [[Codec Conversations|codec conversation]]) reuses that of {{PM|Mario}}'s.
**However, Mewtwo uses many data slots that were originally used for {{SSBB|Pokémon Trainer}}. Clearing Classic Mode with it, {{PM|Charizard}}, {{PM|Squirtle}} or {{PM|Ivysaur}} will play Pokémon Trainer's "Congratulations" video and Mewtwo's "Congratulations" screen, and any records with any of the four characters are added to Mewtwo's records. The Pokémon Trainer's name is changed to "Mewtwo" except in the [[Sound Test]] and his character introduction in [[The Subspace Emissary]].
**Interestingly, Mewtwo uses many data slots that were originally used for {{SSBB|Pokémon Trainer}}. Clearing Classic Mode with it, {{PM|Charizard}}, {{PM|Squirtle}} or {{PM|Ivysaur}} will play Pokémon Trainer's "Congratulations" video and Mewtwo's "Congratulations" screen, and any records with any of the four characters are added to Mewtwo's records. The Pokémon Trainer's name is changed to "Mewtwo" except in the [[Sound Test]] and his character introduction in [[The Subspace Emissary]].
**Furthermore, clearing Classic mode with Mewtwo grants the player the Mewtwo trophy.
**Furthermore, clearing Classic mode with Mewtwo grants the player the Mewtwo trophy.
*When accessing [[replay]]s in ''Brawl'', Mewtwo shows up as an iconless character under the name "Pokeystatue".
*When accessing [[replay]]s in ''Brawl'', Mewtwo shows up as an iconless character under the name "Pokeystatue".