Codec Conversations: Difference between revisions
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The feature was effectively replaced by [[Palutena's Guidance]] in {{forwiiu}} due to the absence of the ''Metal Gear'' series. | The feature was effectively replaced by [[Palutena's Guidance]] in {{forwiiu}} due to the absence of the ''Metal Gear'' series. | ||
In ''Ultimate'', the Codec Conversations from ''Brawl'' return alongside {{SSBU|Snake}} and Shadow Moses Island. Unlike Palutena's Guidance, no new Codec Conversations were made for characters not present in ''Brawl''. {{s|wikipedia|Takeshi Aono}}, Roy Campbell's Japanese voice actor, passed away in 2012 | In ''Ultimate'', the Codec Conversations from ''Brawl'' return alongside {{SSBU|Snake}} and Shadow Moses Island. Unlike Palutena's Guidance, no new Codec Conversations were made for characters not present in ''Brawl''. {{s|wikipedia|Takeshi Aono}}, Roy Campbell's Japanese voice actor, unfortunately passed away in 2012. Despite a myriad of other Metal Gear characters qualified to cameo for the Codec role, no new dialogue was recorded. Nintendo decided to reuse conversations already present in ''Brawl''. Some believe Aono's passing to be a likely reason for the decision; however, there is no official statement that supports this. <ref>http://www.twitlonger.com/show/gu57f6</ref>. | ||
If Snake tries to perform the Smash Taunt without a ''Brawl'' character present, he will simply perform his regular taunt. It also cannot be performed on the [[Omega form|Omega]] or [[Battlefield form|Battlefield]] forms of Shadow Moses Island. | |||
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