User:Smash Master/Thoughts: Difference between revisions

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(Ganonmew, Sonic's been nerfed enough due to the updates. Aside from the shown buffs I would give him, he's fine the way he is.)
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==Top five characters as of 1.1.6==
1. Diddy Kong
2. Rosalina & Luma
3. Sonic
4. Mario
5. Sheik
==If 1.1.7 were to come out...==
==If 1.1.7 were to come out...==
I'd want these changes
I'd want these changes.


=='''Kirby'''==
=='''Kirby'''==
*{{buff|Increase his traction and the range of his attacks.}}
===Attributes===
*{{buff|Increase his walking speed to at least 0.95.}}
*{{buff|Traction is slightly increased (0.0493 → 0.0582).}}
*{{buff|Increase his air speed to between 0.87-0.95.}}
*{{buff|Walking speed is faster (0.93 → 0.95).}}
*{{buff|Restore forward smash's power and start up from ''Brawl''.}}
*{{buff|Air speed is faster (0.8 → 0.87).}}
*{{buff|Have his up smash come out 1 to 3 frames faster.}}
===Ground attacks===
*{{buff|Restore the semi-spike hitboxes at the tip of his feet of his down smash from ''Brawl''.}}
*{{buff|Neutral attack's first hit has an altered angle (55° → 361°), restoring it's ability to lock.}}
*{{buff|Reduce up and forward air's ending lag (up air FAF (40 to 33-36+, forward air FAF (48 to between 45-40)).}}
*{{buff|Forward smash has less start up (frame 13 → 12).}}
*{{buff|Reduce back air's landing lag (frame 17 to at most 12).}}
*{{buff|Up smash has less start up (frame 14 → 11).}}
*{{buff|Have down air come out 3-5 frames sonner.}}
*{{buff|Down smash now semi-spikes at the tips (angle 69° → 31°).}}
*{{buff|Give his down throw combo potential again.}}
===Aerial attacks===
*{{buff|Up and forward air have less ending lag (up (frame 40 36), forward (frame 48 45)).}}
*{{buff|Back air has less landing lag (frame 17 12).}}
*{{buff|Down air has less start (frame 18 → 12).}}
===Throws and other attacks===
*{{buff|Down throw much less base knockback (60 → 35) and has an altered angle 63° → 81, giving it potential follow ups at very low percents.}}


=='''Sonic'''==
=='''Sonic'''==
*{{buff|Reduce back air's start up from frame 13 to 11 and it's landing lag from 30 to between 22-25, down air's landing lag from 38 to 30 and neutral air's landing lag from 16 to 12.}}
===Attributes===
*{{buff|Have down aerial meteor smash at the earliest two frames too.}}
*{{buff|Traction is slightly increased (0.06 → 0.065).}}
*{{buff|Increase back throw's knockback growth from 79 to 85.}}
===Aerial attacks===
*{{buff|Neutral air has less landing lag (frame 16 → 12).}}
*{{buff|Back air has less start up (frame 13 11), ending lag (FAF 38 → 36), less landing lag (frame 30 → 24) and autocancels earlier (frame 33 → 31).}}
*{{buff|Down air has less landing lag (frame 38 → 30) and meteor smashes during it's early hitboxes.}}
===Throws and other attacks===
*{{buff|Back throw has slightly increased knockback growth (79 → 83), slightly improving its KO potential.}}
 
=='''Luigi'''==
===Aerial attacks===
*{{buff|Back aerial has less ending lag (FAF 46 → 42)


==Mario's losing MUs==
==Mario's losing MUs==
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*Cloud
*Cloud
*Corrin
*Corrin
*Lucina (maybe?)
*Lucina
*Marth
*Marth
*Mewtwo
*Mewtwo
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(Again, my opinion)
(Again, my opinion)
*Bayonetta
*Bayonetta
*Cloud (maybe?)
*Cloud
*Lucario
*Lucario
*Olimar
*Olimar

Revision as of 12:23, April 10, 2017

If 1.1.7 were to come out...

I'd want these changes.

Kirby

Attributes

  • Buff Traction is slightly increased (0.0493 → 0.0582).
  • Buff Walking speed is faster (0.93 → 0.95).
  • Buff Air speed is faster (0.8 → 0.87).

Ground attacks

  • Buff Neutral attack's first hit has an altered angle (55° → 361°), restoring it's ability to lock.
  • Buff Forward smash has less start up (frame 13 → 12).
  • Buff Up smash has less start up (frame 14 → 11).
  • Buff Down smash now semi-spikes at the tips (angle 69° → 31°).

Aerial attacks

  • Buff Up and forward air have less ending lag (up (frame 40 → 36), forward (frame 48 → 45)).
  • Buff Back air has less landing lag (frame 17 → 12).
  • Buff Down air has less start (frame 18 → 12).

Throws and other attacks

  • Buff Down throw much less base knockback (60 → 35) and has an altered angle 63° → 81, giving it potential follow ups at very low percents.

Sonic

Attributes

  • Buff Traction is slightly increased (0.06 → 0.065).

Aerial attacks

  • Buff Neutral air has less landing lag (frame 16 → 12).
  • Buff Back air has less start up (frame 13 → 11), ending lag (FAF 38 → 36), less landing lag (frame 30 → 24) and autocancels earlier (frame 33 → 31).
  • Buff Down air has less landing lag (frame 38 → 30) and meteor smashes during it's early hitboxes.

Throws and other attacks

  • Buff Back throw has slightly increased knockback growth (79 → 83), slightly improving its KO potential.

Luigi

Aerial attacks

  • {{buff|Back aerial has less ending lag (FAF 46 → 42)

Mario's losing MUs

(My opinion)

  • Cloud
  • Corrin
  • Lucina
  • Marth
  • Mewtwo
  • Rosalina & Luma
  • Sonic
  • Zero Suit Samus

Sonic's losing MUs

(Again, my opinion)

  • Bayonetta
  • Cloud
  • Lucario
  • Olimar
  • Pikachu
  • Toon Link

Kirby's losing MUs

(Opinion)

  • Bayonetta
  • Cloud
  • Corrin
  • Diddy Kong
  • Lucario
  • Lucina
  • Luigi
  • Mario
  • Marth
  • Mega Man
  • Meta Knight
  • Mewtwo
  • Pikachu
  • Rosalina & Luma
  • Sonic
  • Toon Link
  • Villager
  • Yoshi