Fast fall: Difference between revisions

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Most characters move quicker when fastfalling than when falling normally; however, [[Young Link]] excepts this principle.  His [[falling speed]] and fastfalling speed are the same, and fastfalling only causes Young Link to reach his top speed sooner.
Most characters move quicker when fastfalling than when falling normally; however, [[Young Link]] excepts this principle.  His [[falling speed]] and fastfalling speed are the same, and fastfalling only causes Young Link to reach his top speed sooner.
people also like to use this move on howard stern


[[Category: Techniques (SSBM)]]
[[Category: Techniques (SSBM)]]
[[Category: Techniques (SSB)]]
[[Category: Techniques (SSB)]]

Revision as of 00:22, March 5, 2008

Fastfalling is the act of falling quicker than usual in mid-air. It is performed by pressing down while falling. The character will continue to fastfall until you land on a surface or take a hit.

Fastfalling is a technique commonly used to speed up a character's game, especially after a short hop. It is a part of shffl'ing and is considered an advanced technique.

Most characters move quicker when fastfalling than when falling normally; however, Young Link excepts this principle. His falling speed and fastfalling speed are the same, and fastfalling only causes Young Link to reach his top speed sooner.