Super Smash Bros. Melee

PC walk: Difference between revisions

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(Created page with "In ''Super Smash Bros. Melee'', the '''PC Walk,''' or '''PC Turnaround''' is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC Walk is named after the old-school smasher, {{PC Chris}}. ==Performing the PC Walk== Setting up a PC Walk is similar to setting up a moonwalk by fast walking in the direction you want to slide and then transferring that momentum by turning, but instead of turning with a dashback by sma...")
 
(Don't see a reason for these to be capitalized. Need to remove usages of "you" later)
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In ''[[Super Smash Bros. Melee]]'', the '''PC Walk,''' or '''PC Turnaround''' is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC Walk is named after the old-school smasher, {{PC Chris}}.
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In ''[[Super Smash Bros. Melee]]'', the '''PC walk''', or '''PC turnaround''' is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC walk is named after the old-school smasher, {{Sm|PC Chris}}.


==Performing the PC Walk==
==Performing the PC walk==
Setting up a PC walk is similar to setting up a [[moonwalk]] by fast walking in the direction you want to slide and then transferring that momentum by turning, but instead of turning with a [[dashback]] by smash turning for more than one frame, you want to only perform the [[smash turn]] by quickly and lightly flicking the controller in the opposite direction. This flicking motion is similar to a [[pivot]], but whereas a pivot cancels the momentum from a dash, a PC turnaround transfers the momentum from a fast walk.


Setting up a PC Walk is similar to setting up a [[moonwalk]] by fast walking in the direction you want to slide and then transferring that momentum by turning, but instead of turning with a [[dashback]] by smash turning for more than one frame, you want to only perform the [[smash turn]] by quickly and lightly flicking the controller in the opposite direction. This flicking motion is similar to a [[pivot]], but whereas a pivot cancels the momentum from a dash, a PC Turnaround transfers the momentum from a fast walk.
==PC drop==
 
The "PC drop" is the most common application of the PC Walk and is used to quickly grab ledge from a walk. You can also buffer a walk from the jumpsquat frames of a [[wavedash]] to quickly wavedash into a PC drop from further away from the ledge.
==PC Drop==
 
The "PC Drop" is the most common application of the PC Walk and is used to quickly grab ledge from a walk. You can also buffer a walk from the jumpsquat frames of a [[wavedash]] to quickly wavedash into a PC Drop from further away from the ledge.


==External links==
==External links==
*[https://www.youtube.com/watch?v=yw9pfO9UORU]
*[https://www.youtube.com/watch?v=yw9pfO9UORU]
*[https://melee.guru/characters/tech/pc-drop.html]
*[https://melee.guru/characters/tech/pc-drop.html]



Revision as of 14:13, August 12, 2023

In Super Smash Bros. Melee, the PC walk, or PC turnaround is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC walk is named after the old-school smasher, PC Chris.

Performing the PC walk

Setting up a PC walk is similar to setting up a moonwalk by fast walking in the direction you want to slide and then transferring that momentum by turning, but instead of turning with a dashback by smash turning for more than one frame, you want to only perform the smash turn by quickly and lightly flicking the controller in the opposite direction. This flicking motion is similar to a pivot, but whereas a pivot cancels the momentum from a dash, a PC turnaround transfers the momentum from a fast walk.

PC drop

The "PC drop" is the most common application of the PC Walk and is used to quickly grab ledge from a walk. You can also buffer a walk from the jumpsquat frames of a wavedash to quickly wavedash into a PC drop from further away from the ledge.

External links