Template:UpdateList (SSBU)/10.1.0: Difference between revisions

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m (Last edit for now, so that each bullet point group looks less janky.)
(the smaller hitbox outprioritizes the autolink angles so that smaller size is a buff.)
Line 36: Line 36:
**{{buff|Two of the looping hits' hitboxes (ID 2 and 3) have altered displacements (Y-offset: -3.8—-6.2 → -5.8—-6.2), extend further during the last two frames (X-offset: 1.7—8 → 1.7—10), and now send at an [[autolink angle]] throughout their entirety (115° (frames 11-18)/36 (frames 19-20) → 366° (frames 11-20)).}}
**{{buff|Two of the looping hits' hitboxes (ID 2 and 3) have altered displacements (Y-offset: -3.8—-6.2 → -5.8—-6.2), extend further during the last two frames (X-offset: 1.7—8 → 1.7—10), and now send at an [[autolink angle]] throughout their entirety (115° (frames 11-18)/36 (frames 19-20) → 366° (frames 11-20)).}}
**{{buff|Three of the looping hits' hitboxes (ID 2, 3 and 4) have less base knockback (36/36/72 → 20/20/60).}}
**{{buff|Three of the looping hits' hitboxes (ID 2, 3 and 4) have less base knockback (36/36/72 → 20/20/60).}}
**{{nerf|One of the looping hits' hitboxes is smaller (ID 1: 4.0u → 3.5u), slightly reducing the attack's range. Despite this change, the move still connects more reliably.}}
**{{buff|One of the looping hits' hitboxes is smaller (ID 1: 4.0u → 3.5u). While this technically reduces the move's range close to Rosalina, it allows the hitboxes with the autolink angles to connect more consistently.}}
**{{buff|The final hit is larger (8.0u → 9.0u).}}
**{{buff|The final hit is larger (8.0u → 9.0u).}}
|Mii Gunner=
|Mii Gunner=

Revision as of 22:12, December 25, 2020