Mushroomy Kingdom: Difference between revisions

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==Stage description==
==Stage description==
The stage scrolls to the right slowly and one can see familiar [[Mario (series)|Mario]] landmarks like the flagpole and castle at the end of the level, but it keeps on scrolling. There are both destructible blocks, as well as 'question' blocks, which release an item when struck. '?' blocks that contained coins and power-ups in ''Super Mario Bros''. will release multiple items if attacked more than once.
The stage scrolls to the right slowly and one can see familiar {{uv|Mario}} landmarks like the flagpole and castle at the end of the level, but it keeps on scrolling. There are both destructible blocks, as well as 'question' blocks, which release an item when struck. '?' blocks that contained coins and power-ups in ''Super Mario Bros''. will release multiple items if attacked more than once.


There is also a chance when Mushroomy Kingdom is selected that the stage will actually load a similar stage based off of World 1-2, an underground stage.  This stage has many blocks that need to be destroyed to pass through, and ends at the same pipe that it did in ''Super Mario Bros'', but players must jump over it for the stage to restart. Originally, this is where the first Warp Zone was situated. Its removal makes it one of the only features of the two levels that was not recreated for ''Brawl''.
There is also a chance when Mushroomy Kingdom is selected that the stage will actually load a similar stage based off of World 1-2, an underground stage.  This stage has many blocks that need to be destroyed to pass through, and ends at the same pipe that it did in ''Super Mario Bros'', but players must jump over it for the stage to restart. Originally, this is where the first Warp Zone was situated. Its removal makes it one of the only features of the two levels that was not recreated for ''Brawl''.