Super Smash Bros.: Difference between revisions

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==Differences from later ''Super Smash Bros.'' games==
{{cleanup|This section is redundant and doesn't need to be here since the ''Melee'' article covers this in a better format.}}
''Super Smash Bros.'' is the only game in the series with the following distinctions:
*Using the phrases "Game Set" and "Time Up" for matches in all regions. Later games use the phrases "Game!" and "Time!" in the English version, while each one still uses "Game Set" and "Time Up" in the Japanese version.
*[[Break the Targets!]] and {{SSB|Race to the Finish}} are announced "Break the '''Target'''" and "Hurry to the Battle Stage", respectively in the Japanese version, as ''Melee'' uses the names from the international release.
*Lacking [[Home-Run Contest]] and [[Multi-Man Smash]] modes, instead having [[Board the Platforms]].
*Using hand-drawn artwork even for fighters who had 3D renders.
*[[Time]] and [[stock]] matches share the same announcer voice clip (not counting [[team battle]]s).
*Using traffic signals instead of numbers for the "3, 2, 1... Go!" announcement before a match begins.
*Lacking [[home stage]]s from the {{uv|F-Zero}} and {{uv|EarthBound}} universes. As a result, {{SSB|Captain Falcon}}'s home stage is [[Planet Zebes]] and {{SSB|Ness}}'s is [[Dream Land]], as those two stages are the ones that take place when [[unlockable character|unlocking]] them via a Challenger Approaching battle.
*Introducing [[starter character|starters]] from the {{uv|Star Fox}} universe.
*Lacking princesses (or any other female characters aside from {{SSB|Samus}}) as playable characters.
*Featuring only one character from the {{uv|The Legend of Zelda}} and {{uv|Star Fox}} universes.
*Introducing new characters from the {{uv|Yoshi}} and {{uv|F-Zero}} universes.
*To be released in the 1990s.
*Not having [[Bowser]] as the heaviest character, as he did not make his first playable appearance until ''Melee''. Rather, the heaviest character is {{SSB|Donkey Kong}}.
*Being rated "E" for Everyone by the ESRB, as its successors ''[[Super Smash Bros. Melee]]'' and ''[[Super Smash Bros. Brawl]]'' would be rated "T" for Teen, and ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' would be rated "E10+" for players who are aged ten and over.
*Showing the character's 3D model when selecting them on the Character Selection Screen, as later titles would use artwork of the characters instead. However, in ''Melee'', there are unused graphics for each character showing them in 3D for the [[character selection screen]].
*Showing the stage's 3D model when highlighted on the Stage Selection screen, as well as restricting the cursor to the squares depicting the stage.
*Not having Battlefield and Final Destination as normally playable stages.
*Not featuring [[spot dodge]]s, [[air dodge]]s, charged [[smash attack]]s, [[side special move]]s, [[pummel]]s, [[up throw]]s or [[down throw]]s, as these would be added in later games.
*Having multiple [[crowd]] reactions for when a character recovers.
*Having characters freely get [[Star KO]]'d when they reach the upper [[blast line]] without suffering from [[knockback]] or taking any damage.
*Not introducing at least one ''[[Fire Emblem]]'' character, although [[Marth]] was originally planned to be playable.
*The [[enemy team]] can get Star or [[Screen KO]]'d under normal circumstances, with the only exception in the later games being ''Melee''{{'}}s [[Event 37: Legendary Pokémon]].
*Having a humorous presentation, with aesthetic elements resembling professional wrestling and comic books.


==Staff==
==Staff==
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==Trivia==
==Trivia==
*This is the only ''Super Smash Bros.'' game to:
**Release in the 1990s.
**Be rated "E" for Everyone by the ESRB.
**Lack [[Home-Run Contest]] and [[Multi-Man Smash]] modes.
**Use the phrases "Game Set" and "Time Up" for matches in all regions.
**Lack a [[stage]] from the {{uv|F-Zero}} and {{uv|EarthBound}} universes.
**Not have [[Battlefield]] and [[Final Destination]] as [[Versus Mode]] stages.
**Not feature [[spot dodge]]s, [[air dodge]]s, charged [[smash attack]]s, [[side special move]]s, [[pummel]]s, [[up throw]]s or [[down throw]]s, as these would be added in later games.
**Have multiple [[crowd]] reactions for when a character recovers.
**Not introduce at least one {{uv|Fire Emblem}} character.
*The starting eight characters are placed in the order of when they first appeared (as a whole) in their respective debut titles on the [[character selection screen]], starting with the oldest, [[Mario]] and [[Donkey Kong]], and ending with the most recent, [[Pikachu]]. This same order is used when listing the cast of the original ''Super Smash Bros.'' in later games, such as when organizing [[Trophy|trophies]] and [[fighter number]]s. This chronological ordering also applies to the four unlockable characters on the character selection screen, though this is only relative to each other and not the other characters.
*The starting eight characters are placed in the order of when they first appeared (as a whole) in their respective debut titles on the [[character selection screen]], starting with the oldest, [[Mario]] and [[Donkey Kong]], and ending with the most recent, [[Pikachu]]. This same order is used when listing the cast of the original ''Super Smash Bros.'' in later games, such as when organizing [[Trophy|trophies]] and [[fighter number]]s. This chronological ordering also applies to the four unlockable characters on the character selection screen, though this is only relative to each other and not the other characters.
*''Super Smash Bros.'' marks the first appearance of [[Samus]], [[Kirby]], and [[Ness]] in 3D.
*''Super Smash Bros.'' marks the first appearance of [[Samus]], [[Kirby]], and [[Ness]] in 3D.