Hitstun canceling: Difference between revisions

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[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl'']]
[[File:SSBBHitstuncanceling.gif|300px|thumb|Hitstun canceling in ''Brawl'']]
Hitstun canceling is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed.
Hitstun canceling is a technique introduced in ''[[Super Smash Bros. Brawl]]'' which is also present in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. It is the ability to cancel [[hitstun]] (specifically when in [[tumble]]) early with an airdodge or an aerial attack. This feature is what enables the technique [[momentum canceling]] to be performed.