Whirling Fortress: Difference between revisions

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==Overview==
==Overview==
When using Whirling Fortress, Bowser retreats into his shell and spins rapidly while damaging nearby foes. It is similar in execution to [[Donkey Kong]]'s [[Spinning Kong]], being a move that makes the user quickly spin around with a mostly-horizontal recovery, though in later games the two have been somewhat differentiated. Because of how fast the startup is, Whirling Fortress is notorious for being a strong [[out of shield]] option in every ''Smash'' title, being a key part of how Bowser gets out of disadvantageous game states.  
When using Whirling Fortress, Bowser retreats into his shell and spins rapidly while damaging nearby foes. The grounded version initially only had two hits but as of ''Super Smash Bros. 4'', it is a multi hitting attack, with the aerial version has always been a multi hitting attack.  It is similar in execution to [[Donkey Kong]]'s [[Spinning Kong]], being a move that makes the user quickly spin around with a mostly-horizontal recovery, though in later games the two have been somewhat differentiated. The move has very low startup lag in every game (especially compared to the rest of Bowser's moveset), which makes it a notoriously strong [[out of shield]] option in every ''Smash'' title, being a key part of how Bowser gets out of disadvantageous game states.  


This special attack is shared by [[Giga Bowser]], both in his boss appearance in ''Melee'' and in his [[Giga Bowser (Final Smash)|playable appearance]] in ''Brawl'' and ''Super Smash Bros. 4''. It grants him multiple frames of [[invincibility]], making it difficult to attack him out of the move. In ''Melee'', Giga Bowser's Fortress also gave him much more vertical [[recovery]] when used in midair, and the ground attack can deliver multiple hits to nearby opponents; in ''Brawl'', however, the ground attack only deals up to two hits, reducing its overall damage output.
This special attack is shared by [[Giga Bowser]], both in his boss appearance in ''Melee'' and in his [[Giga Bowser (Final Smash)|playable appearance]] in ''Brawl'' and ''Super Smash Bros. 4''. It grants him multiple frames of [[invincibility]], making it difficult to attack him out of the move. In ''Melee'', Giga Bowser's Fortress also gave him much more vertical [[recovery]] when used in midair, and the ground attack can deliver multiple hits to nearby opponents; in ''Brawl'', however, the ground attack only deals up to two hits, reducing its overall damage output.