Sega: Difference between revisions

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Sega, now called '''SEGA Enterprises Inc.''', would see great success throughout the 1970's during the arcade boom. Early successes include games like ''Periscope'', ''Love Tester'', ''Heavyweight Champ'', ''Monaco GP'', and ''Head On'', along with securing the license to ''{{iw|wikipedia|Frogger}}''. After arcade revenue started to wane in the early 1980's, Gulf and Western decided to sell off the arcade division of Sega to {{iw|wikipedia|Bally Manufacturing}} while retaining the R&D division. Also at this time, Sega decided to move to the home hardware industry. This led to the SC-3000 computer and the SG-1000 game console in 1983. While not failures, both were greatly outpaced by the Famicom. However, this was enough for Gulf and Western to sell off the remainder of Sega. An investor group led by former executives bought all the splintered assets in 1984 to form the modern Sega Enterprises Ltd. Sega would then redesign the SG-1000 into the Sega Mark III in 1985, known internationally as the Master System. While performing much better and dominating the console market in some regions, the Master System was still behind the Famicom, which broke out into other regions as the Nintendo Entertainment System.
Sega, now called '''SEGA Enterprises Inc.''', would see great success throughout the 1970's during the arcade boom. Early successes include games like ''Periscope'', ''Love Tester'', ''Heavyweight Champ'', ''Monaco GP'', and ''Head On'', along with securing the license to ''{{iw|wikipedia|Frogger}}''. After arcade revenue started to wane in the early 1980's, Gulf and Western decided to sell off the arcade division of Sega to {{iw|wikipedia|Bally Manufacturing}} while retaining the R&D division. Also at this time, Sega decided to move to the home hardware industry. This led to the SC-3000 computer and the SG-1000 game console in 1983. While not failures, both were greatly outpaced by the Famicom. However, this was enough for Gulf and Western to sell off the remainder of Sega. An investor group led by former executives bought all the splintered assets in 1984 to form the modern Sega Enterprises Ltd. Sega would then redesign the SG-1000 into the Sega Mark III in 1985, known internationally as the Master System. While performing much better and dominating the console market in some regions, the Master System was still behind the Famicom, which broke out into other regions as the Nintendo Entertainment System.


With Sega picking up steam once again, they decided to create a new console that will directly compete with Nintendo, and in 1989, they created the Sega Mega Drive, known as the Genesis in certain regions. While initially a success, Nintendo almost immediately dented their revenue forecast by debuting the Super Famicom in 1990, releasing in other regions as the Super Nintendo Entertainment System a year later. By 1991, Sega made a plan to drop the price of all systems and bundle the console with ''{{uv|Sonic the Hedgehog}}''. This proved to be a huge success, even briefly over taking Nintendo in market share and starting what came to be known as the fourth generation {{s|wikipedia|console war}}. Sega would redesign their console several times, as well as receive many addons Like the Sega CD and Sega 32x. Sega also made the portable Game Gear, but it was handily out performed by Nintendo's Game Boy. However, by the end of the generation, Nintendo would retake their dominance due to brand confusion caused by the addons and poor marketing.  
With Sega picking up steam once again, they decided to create a new console that will directly compete with Nintendo, and in 1988, they created the Sega Mega Drive, known as the Genesis in certain regions. While initially a success, Nintendo almost immediately dented their revenue forecast by debuting the Super Famicom in 1990, releasing in other regions as the Super Nintendo Entertainment System a year later. By 1991, Sega made a plan to drop the price of all systems and bundle the console with ''{{uv|Sonic the Hedgehog}}''. This proved to be a huge success, even briefly over taking Nintendo in market share and starting what came to be known as the fourth generation {{s|wikipedia|console war}}. Sega would redesign their console several times, as well as receive many addons Like the Sega CD and Sega 32x. Sega also made the portable Game Gear, but it was handily out performed by Nintendo's Game Boy. However, by the end of the generation, Nintendo would retake their dominance due to brand confusion caused by the addons and poor marketing.  


With their next console, the Saturn, Sega announced that it would release on September 2nd, 1995, but surprised everyone when they later announced the Saturn would actually release ahead of schedule on May 11th. This angered developers, distributors and potential consumers by not being informed ahead of time and subsequently not have adequate time to prepare. The Saturn would be outsold by the Sony Playstation and later the Nintendo 64. Sega would try once again to win people over in 1998 with the launch of the Dreamcast. While initially having a successful launch, sales would slow down almost immediately to due the high price and was completely overshadowed by the Playstation 2 in 2000. On January 31st, 2001, Sega announced that it would officially pull out of the console market and officially become a third party developer and publisher, which is how it operates today. On October 1st, 2004, they merged with Japanese pachinko company {{s|wikipedia|Sammy Corporation}} to form {{s|wikipedia|Sega Sammy Holdings}}, but still exist as a subsidiary of the company. On September 2013, Sega Sammy Holdings acquired [[Atlus]], obtaining the publishing rights for franchises such as the ''{{s|wikipedia|Megami Tensei}}'' series and its various subseries such as {{uv|Persona}}.  
With their next console, the Saturn, Sega announced that it would release on September 2nd, 1995, but surprised everyone when they later announced the Saturn would actually release ahead of schedule on May 11th. This angered developers, distributors and potential consumers by not being informed ahead of time and subsequently not have adequate time to prepare. The Saturn would be outsold by the Sony Playstation and later the Nintendo 64. Sega would try once again to win people over in 1998 with the launch of the Dreamcast. While initially having a successful launch, sales would slow down almost immediately to due the high price and was completely overshadowed by the Playstation 2 in 2000. On January 31st, 2001, Sega announced that it would officially pull out of the console market and officially become a third party developer and publisher, which is how it operates today. On October 1st, 2004, they merged with Japanese pachinko company {{s|wikipedia|Sammy Corporation}} to form {{s|wikipedia|Sega Sammy Holdings}}, but still exist as a subsidiary of the company. On September 2013, Sega Sammy Holdings acquired [[Atlus]], obtaining the publishing rights for franchises such as the ''{{s|wikipedia|Megami Tensei}}'' series and its various subseries such as {{uv|Persona}}.