Venusaur: Difference between revisions

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(→‎In Super Smash Bros. Melee: Added Poke Floats screenshot using the file that's on the page. Odd that it wasn't there.)
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===As a Poké Ball Pokémon===
===As a Poké Ball Pokémon===
[[File:Venusaur Pokeball SSBM.png|thumb|right|300px|Venusaur in Melee.]]
[[File:Venusaur Pokeball SSBM.png|thumb|right|300px|Venusaur in Melee.]]
Venusaur makes an appearance in ''[[Super Smash Bros. Melee]]'' and comes out of [[Poké Ball]]s. Venusaur uses Earthquake, a move Venusaur actually couldn't learn at the time through any means (though in later games it could learn it via TM). While using Earthquake, the ground around Venusaur will shake and the player will see debris coming out of the ground to indicate the radius of the attack's [[quake]] hitbox. The attack is very similar to {{SSBM|Donkey Kong}}'s [[Hand Slap]], except it's much stronger and covers more land. Any character that touches the ground within Earthquake's radius will take damage and high vertical knockback. Venusaur's attack does not harm the summoner.
Venusaur makes an appearance in ''[[Super Smash Bros. Melee]]'' and comes out of [[Poké Ball]]s. Venusaur uses Earthquake, a move Venusaur actually couldn't learn at the time through any means (though in later games it could learn it via TM). While using Earthquake, the ground around Venusaur will shake and the player will see debris coming out of the ground to indicate the radius of the attack's quake hitbox. The attack is very similar to {{SSBM|Donkey Kong}}'s [[Hand Slap]], except it's much stronger and covers more land. Any character that touches the ground within Earthquake's radius will take damage and high vertical knockback. Venusaur's attack does not harm the summoner.


[[AI]]-controlled characters will attempt to [[shield]] Venusaur's attack, treating it like a [[projectile]] instead of a disjointed [[hitbox]]. This normally fails, but if the computer player finds itself just outside the radius of the quake, they will hold their shield until it breaks or until the attack ends. If the computer player is using {{SSBM|Fox}} or {{SSBM|Falco}}, they will oddly attempt to reflect the quake, which also fails.
[[AI]]-controlled characters will attempt to [[shield]] Venusaur's attack, treating it like a [[projectile]] instead of a disjointed [[hitbox]]. This normally fails, but if the computer player finds itself just outside the radius of the quake, they will hold their shield until it breaks or until the attack ends. If the computer player is using {{SSBM|Fox}} or {{SSBM|Falco}}, they will oddly attempt to reflect the quake, which also fails.