Luigi (SSBU): Difference between revisions
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**{{buff|Non-angled and downward angled forward smash deal more knockback.}} | **{{buff|Non-angled and downward angled forward smash deal more knockback.}} | ||
*[[Up smash]]: | *[[Up smash]]: | ||
**{{change|Up smash's animation has been reversed, with Luigi facing towards the screen rather than away from it.}} | |||
**{{nerf|Due of the animation reversed, it's more difficult to hit foes in front of him.}} | |||
***{{buff|However, it's much easier to hit opponents behind Luigi.}} | |||
**{{buff|Up smash deals slightly more knockback, improving its KO potential.}} | **{{buff|Up smash deals slightly more knockback, improving its KO potential.}} | ||
**{{buff|Luigi's nose is intangible along with his head while the hitboxes are active, instead of only his head being intangible.}} | **{{buff|Luigi's nose is [[intangible]] along with his head while the hitboxes are active, instead of only his head being intangible.}} | ||
*[[Down smash]]: | *[[Down smash]]: | ||
**{{buff|Down smash's sweetspots on both hits take priority over the sourspots, making them easier to land.}} | **{{buff|Down smash's sweetspots on both hits take priority over the sourspots, making them easier to land.}} |