Phantom Slash: Difference between revisions
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*When Phantom Slash is [[Reflection|reflected]], the color of its armor changes. Its overall tone is darker, the pink armor becomes more of a rusted color, and its blue-purple armor becomes more of a grey-tinted blue. This is reminiscent to Spirit Tracks, where a Phantom possessed by Zelda would have a lighter color scheme than an independent one. | *When Phantom Slash is [[Reflection|reflected]], the color of its armor changes. Its overall tone is darker, the pink armor becomes more of a rusted color, and its blue-purple armor becomes more of a grey-tinted blue. This is reminiscent to Spirit Tracks, where a Phantom possessed by Zelda would have a lighter color scheme than an independent one. | ||
*In the ''Zelda'' games for the Nintendo DS, Phantoms are created merely by dark magic, but Zelda has not been seen to have any access to use dark magic. | *In the ''Zelda'' games for the Nintendo DS, Phantoms are created merely by dark magic, but Zelda has not been seen to have any access to use dark magic. | ||
**Her summoning one, however, is similar to Lokomo | **Her summoning one, however, is similar to Lokomo {{s|zeldawiki|Anjean}} doing so for the final battle in ''Spirit Tracks'', albeit without the use of dark magic. | ||
*If Zelda summons a Phantom and it gets destroyed and she is KO'd afterwards, she will be temporarily unable to use the move as usual but the purple cloud on her hand will disappear. | *If Zelda summons a Phantom and it gets destroyed and she is KO'd afterwards, she will be temporarily unable to use the move as usual but the purple cloud on her hand will disappear. | ||
*A Phantom summoned by a [[Master Core|Master Shadow]] version of Zelda will be entirely black. | *A Phantom summoned by a [[Master Core|Master Shadow]] version of Zelda will be entirely black. |