Super Smash Bros. Ultimate: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Sportsfanrob (talk | contribs) (Undid edit by SonicSpeed48: ) |
Sportsfanrob (talk | contribs) (→Aesthetic changes: This Game's winner is... (character name/team colour)!") |
||
Line 184: | Line 184: | ||
*While [[rage]] is in effect, smoke will constantly come out of the damage meter. | *While [[rage]] is in effect, smoke will constantly come out of the damage meter. | ||
*Many [[Assist Trophies]] and Final Smashes now affect the background of the stage. | *Many [[Assist Trophies]] and Final Smashes now affect the background of the stage. | ||
*On the [[results screen]], the [[announcer]] now reverts to saying "(Character name/Team color) wins!", instead of saying "The winner is... or This Game's winner is... (character name/team color)!" as in the past three games. Additionally, after Team Battles, all teammates will perform their complete victory animation instead of only the player with the highest score/stock count, much like the first three installments. | *On the [[results screen]], the [[announcer]] now reverts to saying "(Character name/Team color) wins!", instead of saying "The winner is... (character name/team color)!" or "This Game's winner is... (character name/team color)!" as in the past three games. Additionally, after Team Battles, all teammates will perform their complete victory animation instead of only the player with the highest score/stock count, much like the first three installments. | ||
*In addition to some characters with a mirrored stance, some Assist Trophies and Poké Ball Pokémon face the screen regardless of the direction they turn towards. | *In addition to some characters with a mirrored stance, some Assist Trophies and Poké Ball Pokémon face the screen regardless of the direction they turn towards. | ||
*[[Name]]s now override some instances of character names, such as underneath the damage meter. | *[[Name]]s now override some instances of character names, such as underneath the damage meter. |