Talk:Homing Attack: Difference between revisions
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The first game where this attack appeared was ''Sonic 3D - Flicky's Island'' and not Sonic Adventure. --[[User:Haitani|Haitani]] 21:27, 5 April 2008 (UTC) | The first game where this attack appeared was ''Sonic 3D - Flicky's Island'' and not Sonic Adventure. --[[User:Haitani|Haitani]] 21:27, 5 April 2008 (UTC) | ||
:Changed it in the article. - [[User:ElbridgeGerry|ElbridgeGerry]] 21:56, 5 April 2008 (UTC) | :Changed it in the article. - [[User:ElbridgeGerry|ElbridgeGerry]] 21:56, 5 April 2008 (UTC) | ||
== Can't be aimed... == | |||
...it only homes in on the nearest opponent. | |||
[[User:Nintendofan146|Nintendofan146]] ([[User talk:Nintendofan146|talk]]) 03:24, 22 June 2008 (UTC) | |||
== Number of uses == | |||
Can't it only be use indefinitely in Brawl? In 3DS/WiiU and Ultimate aren't you required to land on the ground before using the move again? | |||
Also before Ultimate, it had like an 2 states, a faster but weaker uncharged state if you quickly tap the B button, and a stronger one if you let it charge completely on it's own. (This was changed to it be more "charge-able move-like" in Ultimate where it gets progressively more powerful the longer it charges, and it can be unleashed much earlier and also charge much longer. |
Latest revision as of 11:25, November 27, 2019
Homing Attack[edit]
The first game where this attack appeared was Sonic 3D - Flicky's Island and not Sonic Adventure. --Haitani 21:27, 5 April 2008 (UTC)
- Changed it in the article. - ElbridgeGerry 21:56, 5 April 2008 (UTC)
Can't be aimed...[edit]
...it only homes in on the nearest opponent. Nintendofan146 (talk) 03:24, 22 June 2008 (UTC)
Number of uses[edit]
Can't it only be use indefinitely in Brawl? In 3DS/WiiU and Ultimate aren't you required to land on the ground before using the move again?
Also before Ultimate, it had like an 2 states, a faster but weaker uncharged state if you quickly tap the B button, and a stronger one if you let it charge completely on it's own. (This was changed to it be more "charge-able move-like" in Ultimate where it gets progressively more powerful the longer it charges, and it can be unleashed much earlier and also charge much longer.