Super Smash Bros. Melee

PC walk: Difference between revisions

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(Created page with "In ''Super Smash Bros. Melee'', the '''PC Walk,''' or '''PC Turnaround''' is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC Walk is named after the old-school smasher, {{PC Chris}}. ==Performing the PC Walk== Setting up a PC Walk is similar to setting up a moonwalk by fast walking in the direction you want to slide and then transferring that momentum by turning, but instead of turning with a dashback by sma...")
 
 
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In ''[[Super Smash Bros. Melee]]'', the '''PC Walk,''' or '''PC Turnaround''' is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC Walk is named after the old-school smasher, {{PC Chris}}.
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In ''[[Super Smash Bros. Melee]]'', the '''PC walk''', or '''PC turnaround''', is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC walk is named after the old-school smasher, {{Sm|PC Chris}}.


==Performing the PC Walk==
==Performing the PC walk==
Setting up a PC walk is similar to setting up a [[moonwalk]] by fast walking in the direction to slide and then transferring that momentum by turning, but is performed with a [[Turn#Smash_turn|smash turn]] by quickly and lightly flicking the control stick in the opposite direction for only a single frame and then resetting the control stick to the neutral position instead of smash turning with a dashback by keeping the control stick in the smash turn zone for more than one frame. This flicking motion is similar to a [[pivot]], but whereas a pivot cancels the momentum from a dash, a PC turnaround transfers the momentum from a fast walk.


Setting up a PC Walk is similar to setting up a [[moonwalk]] by fast walking in the direction you want to slide and then transferring that momentum by turning, but instead of turning with a [[dashback]] by smash turning for more than one frame, you want to only perform the [[smash turn]] by quickly and lightly flicking the controller in the opposite direction. This flicking motion is similar to a [[pivot]], but whereas a pivot cancels the momentum from a dash, a PC Turnaround transfers the momentum from a fast walk.
==PC drop==
The '''PC drop''' is the most common application of the PC Walk and is used to quickly grab ledge from a walk. It can also be buffered into a walk from the jumpsquat frames of a [[wavedash]] to quickly wavedash into a PC drop from further away from the ledge.


==PC Drop==
==PC turnaround jump==
 
If one performs a jump out of a PC turnaround, then the momentum from the walk will be transferred over into the jump, but the character will be facing the direction they turned. This is similar to a reverse aerial rush in ''Brawl'' and future ''Smash'' titles, although it is performed out of a walk instead of a run. One way to set this up is to buffer a walk out of a wavedash. A PC turnaround jump was successfully performed if the control stick is in the neutral position and the character is still moving in the air despite inputting no aerial drift.
The "PC Drop" is the most common application of the PC Walk and is used to quickly grab ledge from a walk. You can also buffer a walk from the jumpsquat frames of a [[wavedash]] to quickly wavedash into a PC Drop from further away from the ledge.


==External links==
==External links==
 
*[https://www.youtube.com/watch?v=yw9pfO9UORU/ How to "PC Drop" or Turn Around Ledge Grab - Melee]
*[https://www.youtube.com/watch?v=yw9pfO9UORU]
*[https://melee.guru/characters/tech/pc-drop.html/ Marth Tech: PC Drop]
 
*[https://www.youtube.com/watch?v=eF0QNxXyD4g Video by SquidTheCat explaining Smash Turn Jumps]
*[https://melee.guru/characters/tech/pc-drop.html]
*[https://www.reddit.com/r/smashgifs/comments/e8sb92/melee_reverse_aerial_rush/ Reddit post discussing Smash Turn Jumps as a substitute for Reverse Aerial Rush]


[[Category:Techniques (SSBM)]]
[[Category:Techniques (SSBM)]]
[[Category:Advanced techniques]]
[[Category:Advanced techniques]]
[[Category:Slide techniques]]
[[Category:Slide techniques]]

Latest revision as of 14:34, September 26, 2023

In Super Smash Bros. Melee, the PC walk, or PC turnaround, is a sliding technique that involves transferring the momentum from a walk into a smash turn. The PC walk is named after the old-school smasher, PC Chris.

Performing the PC walk[edit]

Setting up a PC walk is similar to setting up a moonwalk by fast walking in the direction to slide and then transferring that momentum by turning, but is performed with a smash turn by quickly and lightly flicking the control stick in the opposite direction for only a single frame and then resetting the control stick to the neutral position instead of smash turning with a dashback by keeping the control stick in the smash turn zone for more than one frame. This flicking motion is similar to a pivot, but whereas a pivot cancels the momentum from a dash, a PC turnaround transfers the momentum from a fast walk.

PC drop[edit]

The PC drop is the most common application of the PC Walk and is used to quickly grab ledge from a walk. It can also be buffered into a walk from the jumpsquat frames of a wavedash to quickly wavedash into a PC drop from further away from the ledge.

PC turnaround jump[edit]

If one performs a jump out of a PC turnaround, then the momentum from the walk will be transferred over into the jump, but the character will be facing the direction they turned. This is similar to a reverse aerial rush in Brawl and future Smash titles, although it is performed out of a walk instead of a run. One way to set this up is to buffer a walk out of a wavedash. A PC turnaround jump was successfully performed if the control stick is in the neutral position and the character is still moving in the air despite inputting no aerial drift.

External links[edit]