Super Smash Bros. 4

Lucario (SSB4)/Forward smash: Difference between revisions

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==Overview==
==Overview==
{{competitive expertise}}
{{competitive expertise}}
Lucario performs a double palm thrust, which releases a small burst of [[Aura]]. If Lucario is at max aura, this is the strongest smash attack in the game, reliably KOing anyone at 25% from the center of {{SSB4|Final Destination}} when fully charged.
Lucario performs a double palm thrust, which releases a small burst of [[Aura]]. If Lucario is at max aura, this is the strongest smash attack in the game, reliably KOing anyone at 25% from the center of {{SSB4|Final Destination}}, or at 0% near the ledge when fully charged.


==Hitboxes==
==Hitboxes==
Line 53: Line 53:


==Timing==
==Timing==
{{technical data}}
{|class="wikitable"
{|class="wikitable"
!Charges between
|1-2
|-
!Clean hit
!Clean hit
|22-23
|22-23
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!Late hit
!Late hit
|24-25
|24-25
|-
!Interruptible
|55
|-
|-
!Animation length
!Animation length
|?
|54
|}
|}


{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=1|e=LagChargeS}}{{FrameStrip|t=Lag|c=20|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=29}}{{FrameStrip|t=Interruptible|c=1}}
{{FrameStrip|t=Lag|c=1|e=LagChargeS}}{{FrameStrip|t=Lag|c=20|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=2|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=29}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|charge=y|hitbox=y|hitboxchange=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|charge=y}}


{{MvSubNavLucario|g=SSB4}}
{{MvSubNavLucario|g=SSB4}}
[[Category:Lucario (SSB4)]]
[[Category:Lucario (SSB4)]]
[[Category:Forward smashes (SSB4)]]
[[Category:Forward smashes (SSB4)]]

Latest revision as of 23:04, April 12, 2022

Hitbox visualization showing Lucario's forward smash.

Overview[edit]

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Lucario performs a double palm thrust, which releases a small burst of Aura. If Lucario is at max aura, this is the strongest smash attack in the game, reliably KOing anyone at 25% from the center of Final Destination, or at 0% near the ledge when fully charged.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 16% 0 Sakurai angle 40 106 0 5.5 0 0.0 8.0 10.2 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Aura (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Aura SpecialsDirect.png
Late hit
0 0 13% 0 Sakurai angle 40 106 0 3.3 0 0.0 8.0 18.2 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Hand (type) Aura (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Aura SpecialsDirect.png

Timing[edit]

Charges between 1-2
Clean hit 22-23
Late hit 24-25
Animation length 54
FrameIcon(LagChargeS).png FrameIcon(LagChargeE).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(HitboxChangeS).png FrameIcon(HitboxChangeE).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
Lag
Lag time
ChargeCharge
Charge interval
Hitbox
Hitbox
FrameIcon(HitboxChangeS).pngFrameIcon(HitboxChangeE).png
Hitbox change