Super Smash Bros. Melee

Mario (SSBM)/Neutral special: Difference between revisions

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{{disambig2|the hitbox visualization in ''Super Smash Bros. Melee''|the move itself|Fireball}}
{{disambig2|the hitbox visualization in ''Super Smash Bros. Melee''|the move itself|Fireball}}
[[File:MarioFireballHitboxesSSBM.gif|thumb|400px|Hitbox visualization for Mario’s neutral special, [[Fireball]]]]
[[File:MarioFireballHitboxesSSBM.gif|thumb|400px|Hitbox visualization for Mario’s neutral special, [[Fireball]]]]
{{clear}}
{{clr}}
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader|special=y}}
{{MeleeHitboxTableRow
{{MeleeSpecialHitboxTableRow
|id=0
|id=0
|damage=6%
|damage=6%
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|slvl=L
|slvl=L
|sfx=Burn
|sfx=Burn
|absorbable=1
|reflectable=1
}}
}}
|}
|}

Latest revision as of 15:02, September 16, 2022

This article is about the hitbox visualization in Super Smash Bros. Melee. For the move itself, see Fireball.
Hitbox visualization for Mario’s neutral special, Fireball
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OverviewEdit

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound Blockable Reflectable Absorbable
0 0 6% 0   5 25 0 2.3436 0 0.0 0.0 0.0             Burn      

TimingEdit

Hitbox 14-88
Animation length 43
                                                                                                                                                                               
                                                                                                                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Prop event