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Mario (SSBB)/Up smash: Difference between revisions

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{{ArticleIcons|brawl=y}}
{{ArticleIcons|brawl=y}}
[[File:MarioUSmashSSBB.gif|thumb|400px|Hitbox visualization showing Mario's up smash.]]
==Overview==
{{competitive expertise}}
{{competitive expertise}}


==Hitboxes==
==Hitboxes==
{{SSB4HitboxTableHeader}}
{{BrawlHitboxTableHeader}}
{{SSB4HitboxTableRow
{{BrawlHitboxTableRow
|id=0
|id=0
|damage=14%
|damage=14%
Line 11: Line 13:
|ks=90
|ks=90
|fkv=0
|fkv=0
|r=5
|r=300000
|bn=39
|bn=39
|xpos=1.1
|xpos=66000
|ypos=2.5
|ypos=150000
|trip=0
|trip=0
|type=Head
|type=Head
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|slvl=L
|slvl=L
|sfx=Punch
|sfx=Punch
|rawflags=XX11100001XXXX11XX00001X10X00000
}}
}}
{{SSB4HitboxTableRow
{{BrawlHitboxTableRow
|id=1
|id=1
|damage=14%
|damage=14%
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|ks=90
|ks=90
|fkv=0
|fkv=0
|r=4
|r=240000
|ypos=1
|ypos=60000
|bn=22
|bn=22
|trip=0
|trip=0
Line 38: Line 41:
|slvl=L
|slvl=L
|sfx=Punch
|sfx=Punch
|rawflags=XX11100001XXXX11XX00001X10X00000
}}
}}
|}
|}


==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
|-
|-
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{{FrameStripStart}}
{{FrameStripStart}}
|'''Lag''' {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=25}}
|'''Hitboxes''' {{FrameStrip|t=Lag|c=8}}{{FrameStrip|t=Hitbox|c=6}}{{FrameStrip|t=Lag|c=25}}
|-
|-
|'''Head''' {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=25}}
|'''Head''' {{FrameStrip|t=Vulnerable|c=8}}{{FrameStrip|t=Intangible|c=6}}{{FrameStrip|t=Vulnerable|c=25}}

Latest revision as of 21:29, May 21, 2024

Hitbox visualization showing Mario's up smash.

OverviewEdit

  This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

HitboxesEdit

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 14% 0   32 90 0 5.0 39 1.1 2.5 0.0 1.0x 1.0x 0%               Punch  
1 0 14% 0   32 90 0 4.0 22 0.0 1.0 0.0 1.0x 1.0x 0%               Punch  

TimingEdit

Charges between 6-7
Hitboxes 9-14
Head intangible 9-14
Animation length 39
Hitboxes                                                                               
Head                                                                               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Vulnerable
 
Intangible
 
Interruptible