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Wolf (SSBU)/Neutral attack/Hit 1: Difference between revisions

(New Page: {{ArticleIcons|ssbu=y}} thumb|400px|Hitbox visualization showing Wolf's first jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitboxTableHea...)
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:WolfJab1SSBU.gif|thumb|400px|Hitbox visualization showing Wolf's first jab.]]
[[File:WolfJab1SSBU.gif|thumb|350px|Hitbox visualization showing Wolf's first jab.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Update History==
'''{{GameIcon|ssbu}} {{SSBU|3.1.0}}'''
*{{buff|Neutral attack 1's first hit's second hitbox has been moved closer to Wolf (Z offset: 8u → 6.5u), with the third and fourth hitboxes instead covering a larger horizontal area (Z offset: 11u → 10u-11u) and having more knockback scaling (15 → 20), better dragging opponents towards Wolf.}}
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
Line 9: Line 13:
|damage=2.0%
|damage=2.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=25
|ks=25
Line 27: Line 32:
|damage=2.0%
|damage=2.0%
|angle=361
|angle=361
|af=3
|bk=25
|bk=25
|ks=25
|ks=25
Line 45: Line 51:
|damage=2.0%
|damage=2.0%
|angle=180
|angle=180
|af=3
|hitbits=Fighter only
|bk=20
|bk=20
|ks=20
|ks=20
Line 63: Line 71:
|damage=2.0%
|damage=2.0%
|angle=361
|angle=361
|af=3
|bk=20
|bk=20
|ks=20
|ks=20
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}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"
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|4
|4
|-
|-
!Earliest continuable
!Continuability window
|7
|7-24
|-
!Consecutive jab frame
|11
|-
|-
!Interruptible
!Interruptible
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{{FrameStripStart}}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=15|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=5}}
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=1}}{{FrameStrip|t=Lag|c=2|e=LagContinuableS}}{{FrameStrip|t=Lag|c=4|s=LagContinuableE|e=LagLoopS}}{{FrameStrip|t=Lag|c=11|s=LagLoopE}}{{FrameStrip|t=Interruptible|c=5}}
|-
{{FrameStrip|t=Blank|c=6}}{{FrameStrip|t=Continuable|c=18}}{{FrameStrip|t=Blank|c=2}}
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|interruptible=y}}
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|loop=y|interruptible=y}}


{{MvSubNavWolf|g=SSBU}}
{{MvSubNavWolf|g=SSBU}}
[[Category:Wolf (SSBU)]]
[[Category:Wolf (SSBU)]]
[[Category:Neutral attacks (SSBU)]]
[[Category:Neutral attacks (SSBU)]]

Latest revision as of 22:13, July 24, 2022

Hitbox visualization showing Wolf's first jab.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

OverviewEdit

Update HistoryEdit

  3.1.0

  •   Neutral attack 1's first hit's second hitbox has been moved closer to Wolf (Z offset: 8u → 6.5u), with the third and fourth hitboxes instead covering a larger horizontal area (Z offset: 11u → 10u-11u) and having more knockback scaling (15 → 20), better dragging opponents towards Wolf.

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 2.0% 0   Forward 25 25 0   1.6 top 0.0 8.0 5.5 1.6× 1.0× 0%               Slash   All All            
1 0 0 2.0% 0   Forward 25 25 0   1.8 top 0.0 8.0 6.5 1.6× 1.0× 0%               Slash   All All            
2 0 0 2.0% 0   Forward 20 20 0   2.2 top 0.0 8.0 11.0 to 10.0 1.6× 1.0× 0%               Slash   Fighter only All            
3 0 0 2.0% 0   Forward 20 20 0   2.2 top 0.0 8.0 11.0 to 10.0 1.6× 1.0× 0%               Slash   All All            

TimingEdit

Hitboxes 4
Continuability window 7-24
Consecutive jab frame 11
Interruptible 22
Animation length 26
                                                   
                                                   
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Loop point
 
Continuable
  
Earliest continuable point
 
Interruptible