Pac-Man (SSB4)/Neutral attack: Difference between revisions
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==Hitboxes== | ==Hitboxes== | ||
{{technical data}} | {{technical data|the frame data is pretty rough}} | ||
All data assumes that every hit is executed and as soon as possible. | All data assumes that every hit is executed and as soon as possible. | ||
{|class="wikitable" | {|class="wikitable" |
Revision as of 04:39, December 13, 2016
Overview
Pac-Man punches the opponent twice before finishing the attack with a backflip kick. The entire combo deals 9% damage. Like most other jabs, it is good for pushing the opponent away.
For more information on each hit, see
- Pac-Man (SSB4)/Neutral attack/Hit 1
- Pac-Man (SSB4)/Neutral attack/Hit 2
- Pac-Man (SSB4)/Neutral attack/Hit 3
Hitboxes
All data assumes that every hit is executed and as soon as possible.
Effect | Damage | Angle | Weight based knockback | Knockback scaling |
---|---|---|---|---|
Normal | 9% | 45 | 106 |
Timing
Hitboxes | 4-6, 17-19, 25-27 |
---|---|
IASA | 56 |
Animation length | 72 |
Lag time |
Hitbox |
Interruptible |
|