Pac-Man (SSB4)/Neutral attack: Difference between revisions
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Baefeather (talk | contribs) (The other jab pages are coming real soon) |
Baefeather (talk | contribs) (I did my best to get accurate data, but I'm not perfect. May need somebody to clean this up a little) |
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==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
Pac-Man punches the opponent twice before finishing the attack with a backflip kick. The entire combo deals 9% damage. Like most other jabs, it is good for pushing the opponent away. | |||
==Hitboxes== | |||
{{technical data}} | {{technical data}} | ||
== | All data assumes that every hit is executed and as soon as possible. | ||
{|class="wikitable" | |||
! Effect !! Damage !! Angle !! Weight based knockback !! Knockback scaling | |||
|- | |||
| Normal || 9% || {{AngleIcon|361|s=20}} || 45 || 106 | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
|- | |||
!Hitboxes | |||
|4-6, 17-19, 25-27 | |||
|- | |||
!IASA | |||
|56 | |||
|- | |||
!Animation length | |||
|72 | |||
|} | |||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=3}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=10}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=5}}{{FrameStrip|t=Hitbox|c=4}}{{FrameStrip|t=Lag|c=28}}{{FrameStrip|t=Interruptible|c=16}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y}} | |||
{{MvSubNavPac-Man|g=SSB4}} | {{MvSubNavPac-Man|g=SSB4}} | ||
[[Category:Pac-Man (SSB4)]] | [[Category:Pac-Man (SSB4)]] | ||
[[Category:Neutral attacks (SSB4)]] | [[Category:Neutral attacks (SSB4)]] |
Revision as of 22:05, December 9, 2016
Overview
Pac-Man punches the opponent twice before finishing the attack with a backflip kick. The entire combo deals 9% damage. Like most other jabs, it is good for pushing the opponent away.
Hitboxes
All data assumes that every hit is executed and as soon as possible.
Effect | Damage | Angle | Weight based knockback | Knockback scaling |
---|---|---|---|---|
Normal | 9% | 45 | 106 |
Timing
Hitboxes | 4-6, 17-19, 25-27 |
---|---|
IASA | 56 |
Animation length | 72 |
Lag time |
Hitbox |
Interruptible |
|