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NTSC: Difference between revisions

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{{cleanup|Put info here that is relevant only to NTSC, and expand on this article even more.  Check the version differences and add to this article.}}
{{cleanup|Put info here that is relevant only to NTSC, and expand on this article even more.  Check the version differences and add to this article.}}
[[File:PAL-NTSC-SECAM.png|thumb|400px|Regions of the world which used the different encoding systems]]
[[File:PAL-NTSC-SECAM.png|thumb|400px|Regions of the world which used the different encoding systems]]
'''NTSC''' (named after the National Television System Committee, informally known as "Never The Same Color") was an analogue television encoding system used primarily in North America and Japan. While it has been made obsolete by the use of HDTV and digital component encoding (the current standard being ATSC), the term survives as a colloquial reference to the version of games and other televisual media released in the former NTSC regions.
The '''National Television System Committe''' (Or '''NTSC''' for short, and informally known as "Never The Same Color" from most Video Professionals and TV Engineers) was an analog television encoding system used primarily in North America, Japan, and parts of South America (except Brazil, Argentina, Uruguay and the French Guinna.). While it has been made obsolete by the use of HDTV and digital component encoding (the current standard being ATSC), the term survives as a colloquial reference to the version of games and other televisual media released in the former NTSC regions. Unlike PAL, NTSC has an larger frame rate at 60i or 30p, and many call NTSC inferior on color accuracy and consistency.
 
==Regional differences==
==Regional differences==
===Regional variations===
===Regional variations===

Revision as of 22:49, July 27, 2013

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Regions of the world which used the different encoding systems

The National Television System Committe (Or NTSC for short, and informally known as "Never The Same Color" from most Video Professionals and TV Engineers) was an analog television encoding system used primarily in North America, Japan, and parts of South America (except Brazil, Argentina, Uruguay and the French Guinna.). While it has been made obsolete by the use of HDTV and digital component encoding (the current standard being ATSC), the term survives as a colloquial reference to the version of games and other televisual media released in the former NTSC regions. Unlike PAL, NTSC has an larger frame rate at 60i or 30p, and many call NTSC inferior on color accuracy and consistency.

Regional differences

Regional variations

Most of the differences between the NTSC and PAL versions of the Super Smash Bros. games are related to the later release of the latter, allowing for bugs to be patched and other changes to be made. Some of these changes include:

  • Peach's dash attack is more powerful in the NTSC versions of the game
  • The Home Run Contest Platform is larger than in other versions.

Region coding

In an attempt to maintain the integrity of release dates that differ between continents, most DVDs and video games have region specific codes that allow them to only be played on consoles made in certain regions without hacking. Super Smash Bros. Melee and Super Smash Bros. Brawl, like all Nintendo GameCube and Wii games, are region specific.

See Also