Tether recovery: Difference between revisions
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[[Image:Whip.jpg|right|thumb|An example of the Tether Recovery.]] | [[Image:Whip.jpg|right|thumb|An example of the Tether Recovery.]] | ||
A '''Tether Recovery''' is a type of [[recovery]] move where the player latches onto the side of an arena with an extendable item. So far, [[Zero Suit Samus]]'s [[Plasma Whip | A '''Tether Recovery''' is a type of [[recovery]] move where the player latches onto the side of an arena with an extendable item. So far, [[Zero Suit Samus]]'s [[Plasma Whip]] and [[Link (SSBB)|Link]]'s Clawshot the only confirmed Tether Recoveries. The difference between a Tether Recovery and a Wall-grapple is that a Tether Recovery must contact an actual ledge, while a Wall-grapple can touch any wall. | ||
== External Links == | == External Links == |
Revision as of 03:11, August 20, 2007
A Tether Recovery is a type of recovery move where the player latches onto the side of an arena with an extendable item. So far, Zero Suit Samus's Plasma Whip and Link's Clawshot the only confirmed Tether Recoveries. The difference between a Tether Recovery and a Wall-grapple is that a Tether Recovery must contact an actual ledge, while a Wall-grapple can touch any wall.