Editing Zero Suit Samus (PM)

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*{{buff|Neutral aerial has faster start-up (frame 10 → 6) and it deals more damage (10% → 12%). It also [[auto-cancel]]s earlier (frame 42 → 37).}}
*{{buff|Neutral aerial has faster start-up (frame 10 → 6) and it deals more damage (10% → 12%). It also [[auto-cancel]]s earlier (frame 42 → 37).}}
*{{nerf|Neutral aerial has less base knockback (40 → 25) hindering its KO potential despite its higher damage.}}
*{{nerf|Neutral aerial has less base knockback (40 → 25) hindering its KO potential despite its higher damage.}}
*{{buff|Forward aerial connects much more smoothly especially at higher percents due to the first hit having set knockback (40 (base)/80 (scaling) → 25 (set)/100). The second hit also no longer has a weaker late hit.}}
*{{buff|Forward aerial connects much more smoothly especially at higher percents due to the first hit having set knockback (40 (base)/80 (scaling) → 25 (set)/100).}}
*{{nerf|Forward aerial deals less damage (6% (hit 1), 11%/10% (hit 2) → 5/10%) although the base knockback on the second hit was compensated (40 → 45). The first hit is also less useful on its own due to its low set knockback. It also auto-cancels later (frame 38 → 40).}}
*{{nerf|Forward aerial does less damage (6% (hit 1), 11% (hit 2) → 5/10%). The first hit is also less useful on its own due to its low set knockback. It also auto-cancels later (frame 38 → 40).}}
*{{buff|Back aerial's sweetspot has higher knockback scaling (100 → 110) and one of the sourspots is now a sweetspot.}}
*{{buff|Back aerial's sweetspot has higher knockback scaling (100 → 110) and one of the sourspots is now a sweetspot.}}
*{{nerf|Back aerial's sourspot deals less damage (12% → 10%), knockback (33 (base), 100 (scaling) → 20/110) and it now takes priority over the sweetspot.}}
*{{nerf|Back aerial's sourspot deals less damage (12% → 10%), knockback (33 (base), 100 (scaling) → 20/110) and it now takes priority over the sweetspot.}}

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