Editing Zelda (SSBU)/Down special

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:ZeldaDSpecialKickSSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's kick.]]
[[File:ZeldaDSpecialKickSSBU.gif|thumb|350px|Hitbox visualization showing Zelda's Phantom's Kick.]]
[[File:ZeldaDSpecialPunchSSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's punch.]]
[[File:ZeldaDSpecialPunchSSBU.gif|thumb|350px|Hitbox visualization showing Zelda's Phantom's Punch.]]
[[File:ZeldaDSpecialSwing1SSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's first swing.]]
[[File:ZeldaDSpecialSwing1SSBU.gif|thumb|350px|Hitbox visualization showing Zelda's Phantom's first swing.]]
[[File:ZeldaDSpecialSwing2SSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's second swing.]]
[[File:ZeldaDSpecialSwing2SSBU.gif|thumb|350px|Hitbox visualization showing Zelda's Phantom's second swing.]]
[[File:ZeldaDSpecialSwing3SSBU.gif|thumb|300px|Hitbox visualization showing Zelda's Phantom's third swing.]]
[[File:ZeldaDSpecialSwing3SSBU.gif|thumb|350px|Hitbox visualization showing Zelda's Phantom's third swing.]]
==Overview==
==Overview==


Line 11: Line 11:
*{{nerf|[[Phantom Slash]] deals less [[shield damage]] (0 (all) → -1 (1st charge)/-1.5 (2nd charge)/-2 (3rd charge)/-2.5 (4th charge)/-3 (5th charge)).}}
*{{nerf|[[Phantom Slash]] deals less [[shield damage]] (0 (all) → -1 (1st charge)/-1.5 (2nd charge)/-2 (3rd charge)/-2.5 (4th charge)/-3 (5th charge)).}}
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|7.0.0}}'''
*{{buff|Phantom Slash deals more damage on all charges (4.7% → 5.9% (level 1), 6.6% → 8.2% (level 2), 8.5%/9.4% → 10.5%/11.8% (level 3), 11.3%/12.2% → 14.1%/15.4% (level 4), 14.1% → 17.7% (level 5)), with knockback scaling partly compensated on the highest two charges (60 → 57 (level 4), 75 → 68 (level 5)).}}
*{{change|Phantom Slash deals more damage on the two highest charges, with knockback scaling compensated (60 → 57 (level 4), 75 → 68 (level 5)).}}


==Hitboxes==
==Hitboxes==
The true damage for all Phantom's levels is determined by the general formula <code>base damage + 1.3 * (charge level + 3)</code>. This only affects their hitboxes; their windboxes still deal no damage. More specifically, the resulting damage outputs from each Phantom level are the following:
*Level 1 (punch): <code>2 + 1.3 * 3</code> = '''5.9%'''
*Level 2 (kick): <code>3 + 1.3 * 4</code> = '''8.2%'''
*Level 3A (outward slash): <code>4 + 1.3 * 5</code> = '''10.5%'''
*Level 3B (outward slash): <code>4 + 1.3 * 6</code> = '''11.8%'''
*Level 4A (overhead slash): <code>5 + 1.3 * 7</code> = '''14.1%'''
*Level 4B (overhead slash): <code>5 + 1.3 * 8</code> = '''15.4%'''
*Level 5 (rising slash): <code>6 + 1.3 * 9</code> = '''17.7%'''
===Level 1 Phantom (kick)===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Kick|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 31: Line 21:
|sd=-1.0
|sd=-1.0
|angle=361
|angle=361
|bk=50
|bk=65
|ks=30
|ks=65
|fkv=0
|fkv=0
|r=5.5
|r=3.0
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
Line 47: Line 37:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
|}
{{HitboxTableTitle|Punch windbox|42}}
 
===Level 2 Phantom (punch)===
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Windboxes|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 59: Line 44:
|damage=0.0%
|damage=0.0%
|angle=361
|angle=361
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 77: Line 61:
|rebound=f
|rebound=f
|direct=f
|direct=f
|setweight=t
|reflectable=t
|flinchless=t
|nogfx=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 87: Line 67:
|damage=0.0%
|damage=0.0%
|angle=361
|angle=361
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 105: Line 84:
|rebound=f
|rebound=f
|direct=f
|direct=f
|setweight=t
|reflectable=t
|flinchless=t
|nogfx=t
}}
}}
{{HitboxTableTitle|Hitboxes|42}}
{{HitboxTableTitle|Punch|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 116: Line 91:
|sd=-1.5
|sd=-1.5
|angle=42
|angle=42
|af=3
|bk=65
|bk=65
|ks=50
|ks=50
Line 132: Line 106:
|clang=f
|clang=f
|rebound=f
|rebound=f
|reflectable=t
|direct=f
|direct=f
}}
}}
Line 140: Line 113:
|sd=-1.5
|sd=-1.5
|angle=42
|angle=42
|af=3
|bk=65
|bk=65
|ks=50
|ks=50
|fkv=0
|fkv=0
|r=4.5
|r=5.5
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
Line 157: Line 129:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
|}
{{HitboxTableTitle|Swing 1 windbox|42}}
 
===Level 3 Phantom (outward slash)===
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Windboxes|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 169: Line 136:
|damage=0.0%
|damage=0.0%
|angle=361
|angle=361
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 187: Line 153:
|direct=f
|direct=f
|a=f
|a=f
|setweight=t
|reflectable=t
|flinchless=t
|nogfx=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 197: Line 159:
|damage=0.0%
|damage=0.0%
|angle=361
|angle=361
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 215: Line 176:
|direct=f
|direct=f
|g=f
|g=f
|setweight=t
|reflectable=t
|flinchless=t
|nogfx=t
}}
}}
{{HitboxTableTitle|Hitboxes|42}}
{{HitboxTableTitle|Swing 1|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 226: Line 183:
|sd=-2.0
|sd=-2.0
|angle=361
|angle=361
|af=3
|bk=65
|bk=65
|ks=60
|ks=60
Line 243: Line 199:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 250: Line 205:
|sd=-2.0
|sd=-2.0
|angle=361
|angle=361
|af=3
|bk=65
|bk=65
|ks=60
|ks=60
Line 267: Line 221:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 274: Line 227:
|sd=-2.0
|sd=-2.0
|angle=361
|angle=361
|af=3
|bk=65
|bk=65
|ks=60
|ks=60
Line 291: Line 243:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 298: Line 249:
|sd=-2.0
|sd=-2.0
|angle=361
|angle=361
|af=3
|bk=65
|bk=65
|ks=60
|ks=60
Line 315: Line 265:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
|}
{{HitboxTableTitle|Swing 2 windbox|42}}
 
===Level 4 Phantom (overhead slash)===
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Windboxes|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 327: Line 272:
|damage=0.0%
|damage=0.0%
|angle=361
|angle=361
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 345: Line 289:
|direct=f
|direct=f
|a=f
|a=f
|setweight=t
|reflectable=t
|flinchless=t
|nogfx=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 355: Line 295:
|damage=0.0%
|damage=0.0%
|angle=361
|angle=361
|af=3
|bk=0
|bk=0
|ks=100
|ks=100
Line 373: Line 312:
|direct=f
|direct=f
|g=f
|g=f
|setweight=t
|reflectable=t
|flinchless=t
|nogfx=t
}}
}}
{{HitboxTableTitle|Hitboxes|42}}
{{HitboxTableTitle|Swing 2|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 384: Line 319:
|sd=-2.5
|sd=-2.5
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=57
|ks=57
Line 401: Line 335:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 408: Line 341:
|sd=-2.5
|sd=-2.5
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=57
|ks=57
Line 425: Line 357:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 432: Line 363:
|sd=-2.5
|sd=-2.5
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=57
|ks=57
Line 449: Line 379:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 456: Line 385:
|sd=-2.5
|sd=-2.5
|angle=361
|angle=361
|af=3
|bk=60
|bk=60
|ks=57
|ks=57
Line 473: Line 401:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
|}
{{HitboxTableTitle|Swing 3 windbox|42}}
 
===Level 5 Phantom (rising slash)===
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Windboxes|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|rehit=3
|rehit=3
|damage=0.0%
|damage=0.0%
|af=3
|angle=361
|angle=361
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=130
|fkv=130
|r=6.0
|r=6.5
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
Line 498: Line 420:
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None
|slvl=L
|slvl=S
|clang=f
|clang=f
|rebound=f
|rebound=f
|direct=f
|direct=f
|a=f
|a=f
|setweight=t
|reflectable=t
|flinchless=t
|nogfx=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 512: Line 430:
|rehit=3
|rehit=3
|damage=0.0%
|damage=0.0%
|af=3
|angle=6
|angle=6
|bk=0
|bk=0
|ks=100
|ks=100
|fkv=85
|fkv=85
|r=8.5
|r=7.0
|bn=top
|bn=top
|xpos=0.0
|xpos=0.0
Line 526: Line 443:
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None
|slvl=L
|slvl=S
|clang=f
|clang=f
|rebound=f
|rebound=f
|direct=f
|direct=f
|g=f
|g=f
|setweight=t
|reflectable=t
|flinchless=t
|nogfx=t
}}
}}
{{HitboxTableTitle|Hitboxes|42}}
{{HitboxTableTitle|Swing 3|42}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
Line 542: Line 455:
|sd=-3.0
|sd=-3.0
|angle=46
|angle=46
|af=3
|bk=60
|bk=60
|ks=68
|ks=68
|fkv=0
|fkv=0
|r=6.0
|r=5.0
|bn=handr
|bn=handr
|xpos=2.0
|xpos=2.0
Line 559: Line 471:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
Line 566: Line 477:
|sd=-3.0
|sd=-3.0
|angle=46
|angle=46
|af=3
|bk=60
|bk=60
|ks=68
|ks=68
|fkv=0
|fkv=0
|r=6.0
|r=5.0
|bn=handr
|bn=handr
|xpos=2.0
|xpos=2.0
Line 583: Line 493:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=2
|id=0
|damage=6.0%
|damage=6.0%
|sd=-3.0
|sd=-3.0
|angle=46
|angle=46
|af=3
|bk=60
|bk=60
|ks=68
|ks=68
|fkv=0
|fkv=0
|r=6.0
|r=5.0
|bn=handr
|bn=handr
|xpos=2.0
|xpos=2.0
Line 607: Line 515:
|rebound=f
|rebound=f
|direct=f
|direct=f
|reflectable=t
}}
}}
|}
|}


==Timing==
==Timing==
===Phantom creation===
===Kick===
{|class="wikitable"
!Phantom generated
|1
|-
!Earliest release
|16
|-
!Level 1 Phantom
|15-19
|-
!Level 2 Phantom
|20-27
|-
!Level 3A Phantom
|28-31
|-
!Level 3B Phantom
|32-37
|-
!Level 4A Phantom
|38-44
|-
!Level 4B Phantom
|45-49
|-
!Level 5 Phantom
|50-120
|-
!Animation length
|66
|-
!Level 5 Phantom auto-attack
|121
|}
{{FrameStripStart}}
!Phantom&nbsp;{{FrameStrip|t=Lag|c=14|e=LagStateS}}{{FrameStrip|t=Lag|c=5|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=8|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=4|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=6|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=7|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=5|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=71|s=LagStateE|e=LagStateS}}{{FrameStrip|t=Lag|c=1|s=LagStateE}}
|-
!Zelda&nbsp;{{FrameStrip|t=Lag|c=15|s=LagPropE|e=LagContinuableS}}{{FrameStrip|t=Lag|c=51|s=LagContinuableE}}{{FrameStrip|t=Blank|c=55}}
{{FrameStripEnd}}
 
===Phantom release===
Upon release, the Phantom immediately starts the attack corresponding to their level (timings listed below).
 
{|class="wikitable"
!Interruptible
|40
|-
!Animation length
|54
|}
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=39}}{{FrameStrip|t=Interruptible|c=15}}
{{FrameStripEnd}}
 
===Level 1 Phantom attack (kick)===
{|class="wikitable"
{|class="wikitable"
!Hitbox
!Hitbox
Line 679: Line 531:
{{FrameStripEnd}}
{{FrameStripEnd}}


===Level 2 Phantom attack (punch)===
===Punch===
{|class="wikitable"
{|class="wikitable"
!Windbox
!Windbox
Line 694: Line 546:
{{FrameStripEnd}}
{{FrameStripEnd}}


===Level 3 Phantom attack (outward slash)===
===Swing 1===
{|class="wikitable"
{|class="wikitable"
!Windbox
!Windbox
Line 710: Line 562:
{{FrameStripEnd}}
{{FrameStripEnd}}


===Level 4 Phantom attack (overhead slash)===
===Swing 2===
{|class="wikitable"
{|class="wikitable"
!Windbox
!Windbox
Line 725: Line 577:
{{FrameStripEnd}}
{{FrameStripEnd}}


===Level 5 Phantom attack (rising slash)===
===Swing 3===
{|class="wikitable"
{|class="wikitable"
!Windbox
!Windbox
Line 740: Line 592:
{{FrameStripEnd}}
{{FrameStripEnd}}


{{FrameIconLegend|lag=y|flinchlesshitbox=y|hitbox=y|continuable=y|prop=y|state=y|interruptible=y}}
{{FrameIconLegend|lag=y|flinchlesshitbox=y|hitbox=y}}
 
==Parameters==
===Move===
{|class="wikitable"
!Horizontal speed multiplier on startup
|0.8
|-
!Aerial vertical speed multiplier on startup
|0.6
|-
!Phantom Z-axis displacement
|1.5u
|-
!Minimum frames before releasing Phantom
|15 frames
|}
 
===Phantom===
Level increases for all parameters range from 0 to 6 (plus 3 for damage). Additionally, the Phantom's HP functions unusually. By default, its HP is one unit higher, causing it to range from 6 to 18, and when hit by a single attack, it has to take any damage ''higher'' (not equal) than this amount to be destroyed (for example, 6.01% for a level 1 Phantom). However, when sustaining multiple hits, each hit is considered as dealing 1% more damage, and the total damage can be exactly equal to the Phantom's HP; for example, the same level 1 Phantom can be destroyed by three 1% hits, or two 2% hits.
 
{|class="wikitable"
!Base travel speed
|2.5
|-
!Added travel speed by level increase
|0.45
|-
!Friction
|0.3
|-
!Base HP
|5
|-
!Added HP by level increase
|2
|-
!Added damage by level increase
|1.3 (7.0.0 onward)<br>0.9 (before 7.0.0)
|}
 
==Trivia==
*The 10-second cooldown used for destroyed Phantoms in ''Smash 4'' is still present in the move's parameters. However, it goes unused, and Zelda can simply summon another Phantom as soon as the destroyed one disappears.


{{MvSubNavZelda|g=SSBU}}
{{MvSubNavZelda|g=SSBU}}

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)