Editing Yoshi (universe)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 20: Line 20:


==Franchise description==
==Franchise description==
Throughout the lifespan of the Famicom/NES, [[Shigeru Miyamoto]] wanted [[Mario]] to have a dinosaur companion in his games following ''{{s|mariowiki|Super Mario Bros.}}'', but limitations to the NES could not fit this companion character in. However, Miyamoto was able to achieve the debut of the character, [[Yoshi]], in the Super Famicom/SNES launch game ''{{s|mariowiki|Super Mario World}}''. Yoshi was designed by the game's graphics designer Shigefumi Hino — who would later become the designer of the {{uv|Pikmin}} series — and was introduced as a species of human-sized cartoon-like dinosaurs that came in multiple colors and could swallow enemies with their elastic tongues, lay spotted eggs that usually hatched into power-ups, and be ridden by Mario through levels as a mount. The Yoshi species became a permanent, recurring element in the ''Mario'' franchise onward, and any reference to "Yoshi" as a character typically refers to a green-colored individual that is one of the recurring heroes in Mario's world.  
Throughout the lifespan of the Famicom/NES, [[Shigeru Miyamoto]] wanted [[Mario]] to have a dinosaur companion in his games following ''{{s|mariowiki|Super Mario Bros.}}'', but limitations to the NES could not fit this companion character in. However, Miyamoto was able to achieve the debut of the character, [[Yoshi]], in the Super Famicom/SNES launch game ''{{s|mariowiki|Super Mario World}}''. Yoshi was designed by the game's graphics designer Shigefumi Hino — who would later become the designer of the ''{{uv|Pikmin}}'' series — and was introduced as a species of human-sized cartoon-like dinosaurs that came in multiple colors and could swallow enemies with their elastic tongues, lay spotted eggs that usually hatched into power-ups, and be ridden by Mario through levels as a mount. The Yoshi species became a permanent, recurring element in the ''Mario'' franchise onward, and any reference to "Yoshi" as a character typically refers to a green-colored individual that is one of the recurring heroes in Mario's world.  


Yoshi, whether [[mariowiki:Yoshi|the character himself]] or [[mariowiki:Yoshi (species)|the species]], has appeared in a primary side role alongside various other ''Mario'' series regulars in many ''Mario'' games, oftentimes as a selectable playable character; games involving Mario where Yoshi may be selected include the racing game series ''{{iw|mariowiki|Mario Kart|series}}'' and the party game series ''{{iw|mariowiki|Mario Party|series}}''. More significantly, there have been occasional games starring Yoshi in a leading role, with or without Mario in a side role; aside from several occasional puzzle games, including ''{{s|mariowiki|Tetris Attack}}'' on the SNES, Yoshi's first high-profile starring role was in the well-received and financially successful ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}'' for the SNES in 1995, several years after Yoshi's debut. In this game, Yoshi and his differently-colored friends, illustrated in a unique pastel style to help differentiate the game from the CGI imagery of ''{{s|mariowiki|Donkey Kong Country}}'', help transport [[mariowiki:Baby Mario|a baby version of Mario]] through their island's obstacles to reunite him with [[mariowiki:Baby Luigi|his brother]] and bring them back to the stork that is supposed to deliver them to their parents. A spiritual sequel focusing exclusively on the Yoshis, ''{{s|mariowiki|Yoshi's Story}}'' for the Nintendo 64 in March 1998, featured a more saccharine aesthetic; by this point, Yoshi had settled into a different design that gave him a more anthropomorphic appearance, which has been used ever since.
Yoshi, whether [[mariowiki:Yoshi|the character himself]] or [[mariowiki:Yoshi (species)|the species]], has appeared in a primary side role alongside various other ''Mario'' series regulars in many ''Mario'' games, oftentimes as a selectable playable character; games involving Mario where Yoshi may be selected include the racing game series ''{{iw|mariowiki|Mario Kart|series}}'' and the party game series ''{{iw|mariowiki|Mario Party|series}}''. More significantly, there have been occasional games starring Yoshi in a leading role, with or without Mario in a side role; aside from several occasional puzzle games, including ''{{s|mariowiki|Tetris Attack}}'' on the SNES, Yoshi's first high-profile starring role was in the well-received and financially successful ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}'' for the SNES in 1995, several years after Yoshi's debut. In this game, Yoshi and his differently-colored friends, illustrated in a unique pastel style to help differentiate the game from the CGI imagery of ''{{s|mariowiki|Donkey Kong Country}}'', help transport [[mariowiki:Baby Mario|a baby version of Mario]] through their island's obstacles to reunite him with [[mariowiki:Baby Luigi|his brother]] and bring them back to the stork that is supposed to deliver them to their parents. A spiritual sequel focusing exclusively on the Yoshis, ''{{s|mariowiki|Yoshi's Story}}'' for the Nintendo 64 in March 1998, featured a more saccharine aesthetic; by this point, Yoshi had settled into a different design that gave him a more anthropomorphic appearance, which has been used ever since.
Line 100: Line 100:


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
There is more integration between the {{uv|Mario}} and ''Yoshi'' universes in ''Super Smash Bros. 4'' than in previous entries. Yoshi is placed between the ''Mario'' fighters {{SSB4|Bowser}} and {{SSB4|Rosalina}} on the [[character selection screen]]. Several trophies of characters that debuted in ''Yoshi'' titles are categorized as ''Mario'' trophies, even though some of them were more correctly categorized as ''Yoshi'' trophies in ''[[Super Smash Bros. Brawl]]''. In the Wii U version, numerous pieces of ''Mario'' music play on ''Yoshi'' stages and the only [[Trophy Box]] attributed to the ''Yoshi'' universe is organized between two ''Mario''-specific Trophy Boxes. However, ''Yoshi'' remains internally recognized as an independent universe. Yoshi is still represented by his own universe logo, as are the related stages. ''Smash 4'' features content from ''{{s|mariowiki|Yoshi's New Island}}'' - which was released between ''Brawl'' and ''Smash 4'' - and ''{{s|mariowiki|Yoshi's Woolly World}}'' - which was released shortly after ''Smash 4''. In the trophy gallery, the universe is internally referred to as the '''''Yoshi's Island''''' series.
There is more integration between the ''{{uv|Mario}}'' and ''Yoshi'' universes in ''Super Smash Bros. 4'' than in previous entries. Yoshi is placed between the ''Mario'' fighters {{SSB4|Bowser}} and {{SSB4|Rosalina}} on the [[character selection screen]]. Several trophies of characters that debuted in ''Yoshi'' titles are categorized as ''Mario'' trophies, even though some of them were more correctly categorized as ''Yoshi'' trophies in ''[[Super Smash Bros. Brawl]]''. In the Wii U version, numerous pieces of ''Mario'' music play on ''Yoshi'' stages and the only [[Trophy Box]] attributed to the ''Yoshi'' universe is organized between two ''Mario''-specific Trophy Boxes. However, ''Yoshi'' remains internally recognized as an independent universe. Yoshi is still represented by his own universe logo, as are the related stages. ''Smash 4'' features content from ''{{s|mariowiki|Yoshi's New Island}}'' - which was released between ''Brawl'' and ''Smash 4'' - and ''{{s|mariowiki|Yoshi's Woolly World}}'' - which was released shortly after ''Smash 4''. In the trophy gallery, the universe is internally referred to as the '''''Yoshi's Island''''' series.


===Fighter===
===Fighter===
Line 116: Line 116:
{{main|Enemies}}
{{main|Enemies}}
Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.
Enemies that appear in both Smash Run in the 3DS version and Smash Tour in the Wii U version.
*'''[[Kamek]]''': [[Bowser]]'s elderly attaché in the ''Yoshi'' and {{uv|Mario}} series. In Smash Run, Kamek behaves like the [[Magikoopa]] enemies from ''{{s|supermariowiki|Super Mario World}}''; he teleports from various spots across the stage and casts multi-shaped projectiles at opponents with his wand. Contact with these projectiles causes stats to drop. In [[Smash Tour]], he appears on the board at the beginning of a turn and uses his magic to change the position of the checkpoints. He also appears as a stage element on [[Mushroom Kingdom U]].
*'''[[Kamek]]''': [[Bowser]]'s elderly attaché in the ''Yoshi'' and ''{{uv|Mario}}'' series. In Smash Run, Kamek behaves like the [[Magikoopa]] enemies from ''{{s|supermariowiki|Super Mario World}}''; he teleports from various spots across the stage and casts multi-shaped projectiles at opponents with his wand. Contact with these projectiles causes stats to drop. In [[Smash Tour]], he appears on the board at the beginning of a turn and uses his magic to change the position of the checkpoints. He also appears as a stage element on [[Mushroom Kingdom U]].
   
   
====[[Smash Run]] enemies====
====[[Smash Run]] enemies====
Line 133: Line 133:


====Returning Tracks====
====Returning Tracks====
Arrangements and remixes from previous ''Smash'' titles. "Yoshi's Island (Melee)" has been reclassified as a {{uv|Mario}} track.
Arrangements and remixes from previous ''Smash'' titles. "Yoshi's Island (Melee)" has been reclassified as a ''{{uv|Mario}}'' track.
*{{GameIcon|SSB}}'''{{SSB4MusicLink|Yoshi|Yoshi's Story}}''': a remix of "Yoshi's Song" from ''{{s|mariowiki|Yoshi's Story}}''. It plays on Yoshi's Island (Melee).
*{{GameIcon|SSB}}'''{{SSB4MusicLink|Yoshi|Yoshi's Story}}''': a remix of "Yoshi's Song" from ''{{s|mariowiki|Yoshi's Story}}''. It plays on Yoshi's Island (Melee).
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Yoshi|Yoshi's Story Ver. 2}}''': an arrangement of  "Yoshi's Song" from ''Yoshi's Story''. It plays on Woolly World.
*{{GameIcon|SSBM}}'''{{SSB4MusicLink|Yoshi|Yoshi's Story Ver. 2}}''': an arrangement of  "Yoshi's Song" from ''Yoshi's Story''. It plays on Woolly World.

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)