Editing Yoshi (SSBU)/Up special

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Latest revision Your text
Line 99: Line 99:
|0.9
|0.9
|-
|-
!Vertical speed multiplier on startup
!Vertical speed multiplier
|0.8
|0.8
|-
|-
!Vertical speed added from first aerial hop
!Vertical speed from first aerial throw
|2.5
|2.5
|-
|-
!Max vertical speed from hop
!Vertical speed multiplier for subsequent throws
|2.6
|-
!Multiplier for vertical speed added multiplier for subsequent hops
|0.8
|0.8
|-
|-
!Maximum hops from throws per air time
!Maximum vertical boosts from throws per air time
|3
|3
|-
|-
!Default egg throw angle
!Default throw angle
|58°
|58°
|-
|-
!Egg throw angle range
!Throw angle range
|90° to 18°
|90° to 18°
|-
|-
Line 126: Line 123:
|[5, 13]
|[5, 13]
|}
|}
Note: unlike in previous games, the vertical speed provided to Yoshi per hop is affected by his vertical speed when initiating a throw. Per the params above, the formula for the vertical speed from each hop is <math>2.5 * 0.8^n + 0.8y</math> with a maximum of 2.6, where '''y''' is Yoshi's vertical speed at the moment the move was initiated, be it positive or negative, and n is the number of times Yoshi has already used the move without landing. Assuming Yoshi's stats haven't been modified, this results in a minimum speed of 1.468 for the first hop, 0.968 for the second, and 0.568 for the third. This also means that the optimal time to use the move is just before the peak of a jump for the first use, or while Yoshi still has some vertical momentum for the second or third uses, while using the move immediately out of a jump will waste some of the jump, due to the vertical speed cap of 2.6.


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