Editing Vanish
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==Overview== | ==Overview== | ||
[[ | It involves her throwing a [[Deku Nut]] and vanishing into thin air. | ||
==In ''Smash''== | |||
[[File:Sheik upB2.jpg|thumb|Sheik reappears above in a cloud of smoke.]] | |||
Vanish does not go as far as [[Farore's Wind]], but ''Melee'' players occasionally [[transform]] into {{SSBM|Zelda}} to gain greater recovery distance | Using the [[Control Stick]], the player can determine where Sheik will reappear by tilting in a certain direction. Vanish does not go as far as [[Farore's Wind]], but ''Melee'' players occasionally [[transform]] into {{SSBM|Zelda}} to gain greater recovery distance by using Zelda's [[Farore's Wind]] to recover, transforming back to Sheik once safely on stage. This is much more dangerous in ''Brawl'', as the transformation time takes much longer, generally leaving Zelda too far below to recover. The initial explosion deals damage and knockback, and is capable of KOing at around 120%, but has noticeable startup lag. However, Sheik is granted invincibility frames during the start up lag. | ||
The re-entry of Sheik's Vanish has a very small [[push]] effect. This can be seen as it moves an opponent further than simply landing on them would. It has just enough push to knock someone, standing near the edge, off it, causing them to cliff-hang. | The re-entry of Sheik's Vanish has a very small [[push]] effect. This can be seen as it moves an opponent further than simply landing on them would. It has just enough push to knock someone, standing near the edge, off it, causing them to cliff-hang. | ||
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==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Sheik|Up|name1=Vanish|desc1 | {{CustomSet|Sheik|Up|name1=Vanish|desc1=Throw a bomb to the ground and warp in any direction. Deals some damage.|name2=Gale|desc2=An ultra-swift teleport. No attacking ability at all, but makes up for it in sheer speed.|name3=Abyss|desc3=A stealthy leap that has a meteor effect on any opponents in its path.}} | ||
# '''Vanish''': Default. | # '''Vanish''': Default. | ||
# '''Gale''': Faster with increased movement range but no explosion or damage potential | # '''Gale''' (known as '''Instant Warp''' in the [[PAL]] version): Faster with increased movement range but no explosion or damage potential. | ||
# '''Abyss''': | # '''Abyss''': Explosion knocks upward with a meteor effect. Possible to hit enemies again after initial explosion. No height gain before explosion. | ||
==Origin== | ==Origin== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:VanishMelee.jpg|Vanish in ''Melee''. | |||
VanishMelee.jpg|Vanish in ''Melee''. | |||
Vanish_SSB4.jpeg|Reappearing in {{forwiiu}}. | Vanish_SSB4.jpeg|Reappearing in {{forwiiu}}. | ||
Sheik SSBU Skill Preview Up Special.png|Vanish as shown by the [[Move List]] in ''Ultimate''. | Sheik SSBU Skill Preview Up Special.png|Vanish as shown by the [[Move List]] in ''Ultimate''. | ||
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[[Category:Sheik (SSB4)]] | [[Category:Sheik (SSB4)]] | ||
[[Category:Sheik (SSBU)]] | [[Category:Sheik (SSBU)]] | ||