Information for "User talk:Toomai/Why SSB4 should be good"

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

Basic information

Display titleUser talk:Toomai/Why SSB4 should be good
Default sort keyToomai/Why SSB4 should be good
Page length (in bytes)33,526
NamespaceUser_talk
Page ID43403
Page content languageen - English
Page content modelwikitext
Indexing by robotsAllowed
Number of redirects to this page0
Number of subpages of this page0 (0 redirects; 0 non-redirects)

Page protection

EditNo extra protection (infinite)
MoveNo extra protection (infinite)
View the protection log for this page.

Edit history

Page creator1337 B33FC4K3 (talk | contribs)
Date of page creation05:16, April 30, 2014
Latest editorMegatron1 (talk | contribs)
Date of latest edit23:08, April 30, 2014
Total number of edits41
Recent number of edits (within past 90 days)0
Recent number of distinct authors0

SEO properties

Description

Content

Article description: (description)
This attribute controls the content of the description and og:description elements.
I'd like to point out the subjective nature of what is considered "best" from each game. For example many casual and brawl players take issue with the many movement options in Melee such as wavedashing and dash dancing, when in fact they've done nothing but add depth and actually meld quite well with many character as well as the basic game engine in general. For all we know Smash 4 could be a combination of what Melee players consider unimportant in Melee and things that we hated in Brawl.--BrianDon't try me! 05:16, 30 April 2014
Information from Extension:WikiSEO