Editing Up tilt
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An '''up tilt''' (abbreviated '''"u-tilt"'''), officially called a '''strong up''' ({{ja|上強攻撃|Ue kyō kōgeki}}, ''Up/above/upper strong attack'') before ''Ultimate'', is a [[tilt attack]] that can be performed by any [[character]] by holding the [[control stick]] lightly upward and pressing the [[attack]] button while on the ground. It can be difficult to pull off an up tilt quickly, as if the player tilts too fast, they'll either [[jump]] or do an [[up smash]] instead. Turning off [[tap]] jump can help avoid the former problem, or the player can do some other action and hold up on the control stick before it ends. | An '''up tilt''' (abbreviated '''"u-tilt"'''), officially called a '''strong up''' ({{ja|上強攻撃|Ue kyō kōgeki}}, ''Up/above/upper strong attack'') before ''Ultimate'', is a [[tilt attack]] that can be performed by any [[character]] by holding the [[control stick]] lightly upward and pressing the [[attack]] button while on the ground. It can be difficult to pull off an up tilt quickly, as if the player tilts too fast, they'll either [[jump]] or do an [[up smash]] instead. Turning off [[tap]] jump can help avoid the former problem, or the player can do some other action and hold up on the control stick before it ends. | ||
More often than not, up tilts are used for [[juggling]], as they usually lack the [[knockback]] to disturb low [[damage]] [[combo]]s outside of a few exceptions such as Ganondorf and Captain Falcon. | |||
Since the [[Wii Remote]]-only control scheme | Since the [[Wii Remote]]-only control scheme lacks both a control stick and any other way to jump, up tilts become unusable without first holding up during a prior action, making them the only normal [[attack]] which a player may not be able to use for no in-game reason. | ||
==List of up tilts== | ==List of up tilts== | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
! Character !! Description | ! Character !! Description | ||
|- | |- | ||
|[[Banjo]] & [[Kazooie]]|| | |[[Banjo]] & [[Kazooie]]||''unknown'' | ||
|- | |- | ||
|[[Bayonetta]]||Twirls her gun while whipping it above herself, hitting twice. | |[[Bayonetta]]||Twirls her gun while whipping it above herself, hitting twice. | ||
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|[[Bowser Jr.]]||Deploys a pitchfork from the Koopa Clown Car and uppercuts with it. | |[[Bowser Jr.]]||Deploys a pitchfork from the Koopa Clown Car and uppercuts with it. | ||
|- | |- | ||
|[[Captain Falcon]]||Swings his leg up and then down in front of himself for an axe kick. | |||
|[[Captain Falcon]]||Swings his leg up and then down in front of himself for an | |||
|- | |- | ||
|[[Charizard]]||Shrugs its wings upwards. | |[[Charizard]]||Shrugs its wings upwards. | ||
|- | |- | ||
|[[Chrom]]||Slashes in an arc above himself from front to back. | |[[Chrom]]||Slashes in an arc above himself from front to back in reverse grip. | ||
|- | |- | ||
|[[Cloud]]||Slashes from back to | |[[Cloud]]||Slashes from back to front above himself. | ||
|- | |- | ||
|[[Corrin]]||Performs an upwards sword twirl. | |[[Corrin]]||Performs an upwards sword twirl. | ||
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|[[Dark Pit]]||Throws an upwards-angled butterfly kick. | |[[Dark Pit]]||Throws an upwards-angled butterfly kick. | ||
|- | |- | ||
|[[Dark Samus]]||Performs an | |[[Dark Samus]]||Performs an axe kick in front of herself. | ||
|- | |- | ||
|[[Diddy Kong]]||Swats in an arc above himself. | |[[Diddy Kong]]||Swats in an arc above himself. | ||
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|[[Greninja]]||Swipes its tongue above itself in an arc. | |[[Greninja]]||Swipes its tongue above itself in an arc. | ||
|- | |- | ||
|[[Hero]]|| | |[[Hero]]||''unknown'' | ||
|- | |- | ||
|[[Ice Climbers]]||Thrust their hammers upwards head-first while twirling them for multiple hits. | |[[Ice Climbers]]||Thrust their hammers upwards head-first while twirling them for multiple hits. | ||
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|- | |- | ||
|[[Joker]]||Throws his knife upwards and lets it twirl above him for multiple hits, then catches it. | |[[Joker]]||Throws his knife upwards and lets it twirl above him for multiple hits, then catches it. | ||
|- | |- | ||
|[[Ken]]||''Tapped:'' Uppercuts very quickly with his elbow.<br/>''Held:'' Throws an upwards punch. | |[[Ken]]||''Tapped:'' Uppercuts very quickly with his elbow.<br/>''Held:'' Throws an upwards punch. | ||
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|[[Lucina]]||Swings Parallel Falchion in a wide arc up and around her head. | |[[Lucina]]||Swings Parallel Falchion in a wide arc up and around her head. | ||
|- | |- | ||
|[[Luigi]]||{{GameIcon|SSB}}{{GameIcon|SSBU}} Throws a quick uppercut.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Performs a back-to-front | |[[Luigi]]||{{GameIcon|SSB}}{{GameIcon|SSBU}} Throws a quick uppercut.<br/>{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Performs a back-to-front knifehand swing above himself. | ||
|- | |- | ||
|[[Mario]]||Throws a spinning uppercut. | |[[Mario]]||Throws a spinning uppercut. | ||
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|[[Marth]]||Swings Falchion in a wide arc up and around his head. | |[[Marth]]||Swings Falchion in a wide arc up and around his head. | ||
|- | |- | ||
|[[Mega Man]]||Performs | |[[Mega Man]]||Performs a very strong jumping and spinning uppercut. | ||
|- | |- | ||
|[[Meta Knight]]||Stabs straight upwards. | |[[Meta Knight]]||Stabs straight upwards. | ||
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|[[Mii Swordfighter]]||Slashes in an arc above themselves. | |[[Mii Swordfighter]]||Slashes in an arc above themselves. | ||
|- | |- | ||
|[[Mr. Game & Watch]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Swings a flag in an arc himself.<br/>{{GameIcon|SSBU}} Swipes straight upwards with a flag to lead into a second upwards flag swipe with the opposite hand. | |||
|[[Mr. Game & Watch]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}} Swings a flag in an arc | |||
|- | |- | ||
|[[Ness]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}} Thrusts both of his palms straight upwards.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Thrusts both of his palms straight upwards while releasing a blast of PSI from them. | |[[Ness]]||{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}} Thrusts both of his palms straight upwards.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Thrusts both of his palms straight upwards while releasing a blast of PSI from them. | ||
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|[[Pichu]]||Swipes its tail above itself in an arc. | |[[Pichu]]||Swipes its tail above itself in an arc. | ||
|- | |- | ||
|[[Pikachu]]|| | |[[Pikachu]]||Swipes its tail above itself in an arc. | ||
|- | |- | ||
|[[Piranha Plant]]||Gives its head a vigorous shake above itself. | |[[Piranha Plant]]||Gives its head a vigorous shake above itself. | ||
|- | |- | ||
|[[Pit]]||{{GameIcon|SSBB}} Plants one of his blades into the ground and uses it to perform a double kick out of a handstand.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Throws an upwards-angled butterfly kick. | |[[Pit]]||{{GameIcon|SSBB}} Plants one of his blades into the ground and uses it to perform a double kick out of a handstand.<br/>{{GameIcon|SSB4}}{{GameIcon|SSBU}} Throws an upwards-angled butterfly kick. | ||
|- | |- | ||
|[[R.O.B.]]||Thrusts his arms straight upwards. | |[[R.O.B.]]||Thrusts his arms straight upwards. | ||
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|[[Robin]]||Performs an inwards uppercutting slash with the Bronze Sword. | |[[Robin]]||Performs an inwards uppercutting slash with the Bronze Sword. | ||
|- | |- | ||
|[[Rosalina]] & [[Luma]]||''Rosalina:'' Launches a | |[[Rosalina]] & [[Luma]]||''Rosalina:'' Launches a saturnian ring a short distance above her head.<br/>''Luma:'' Throws a strong uppercut. | ||
|- | |- | ||
|[[Roy]]||Slashes in an arc above himself from front to back in reverse grip. | |[[Roy]]||Slashes in an arc above himself from front to back in reverse grip. | ||
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|[[Ryu]]||''Tapped:'' Uppercuts very quickly with his elbow.<br/>''Held:'' Throws an upwards punch. | |[[Ryu]]||''Tapped:'' Uppercuts very quickly with his elbow.<br/>''Held:'' Throws an upwards punch. | ||
|- | |- | ||
|[[Samus]]||Performs an | |[[Samus]]||Performs an axe kick in front of herself. | ||
|- | |- | ||
|[[Sheik]]||Sticks one of her legs straight up and then swings it downwards in front of herself. | |[[Sheik]]||Sticks one of her legs straight up and then swings it downwards in front of herself. | ||
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|- | |- | ||
|[[Sonic]]||Throws a butterfly kick to the area straight above him. | |[[Sonic]]||Throws a butterfly kick to the area straight above him. | ||
|- | |- | ||
|[[Squirtle]]||Hops straight up for a quick headbutt. | |[[Squirtle]]||Hops straight up for a quick headbutt. | ||
|- | |- | ||
|[[Toon Link]]||Leans back and slashes in an arc above himself. | |[[Toon Link]]||Leans back and slashes in an arc above himself. | ||
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==Notable up tilts== | ==Notable up tilts== | ||
[[ | *[[Marth]]'s up tilt, a high-range, upward swipe with the sword that combos into subsequent up tilts, grabs, or forward smashes in ''Melee'', while it can KO floaty characters at mid-high percentages in both ''Melee'' and ''Brawl''. | ||
*[[Ganondorf]]'s up tilt, known as the Volcano Kick, has the longest startup for an up tilt, but deals high damage and extreme knockback. In from ''Brawl'' onwards, it also creates a [[vacuum]] that draws other characters towards him, and is notable from ''SSB4'' onwards for instantly shattering full shields with the sweetspot. | |||
*[[Ganondorf]]'s up tilt, known as the Volcano Kick, has the | *From ''Smash 4'' onwards, Captain Falcon's up tilt [[spike]]s opponents who are struck with his heel, making it the only up tilt in the series that is a conventional spike. | ||
**Conversely, in all games past ''Smash 64'', [[Samus]]'s (and, by extension, [[Dark Samus]]'s) up tilt is an [[unconventional meteor smash]]. | |||
*[[Snake]]'s up tilt is possibly the most feared up tilt in ''Brawl'' with its high knockback, fast start-up, little ending lag, and huge disjointed hitbox. In ''Ultimate'', its disjointed hitbox has been reduced, but it retains a frightening balance of speed and power, causing it to handily retain its status as one of the best up tilts in the game. | |||
*From ''Smash 4'' | *In Brawl, [[King Dedede]]'s up tilt has more knockback than his uncharged up smash and has the third highest knockback of any up tilt, after those of Ganondorf and Snake, along with being not particularly slow, making it one of the best up tilts in the game. | ||
*[[Snake]]'s up tilt in ''Brawl'' | *{{SSB|Kirby}}'s up tilt in ''Smash 64'' is considered overall one of the best moves in any Smash game; this move has very quick start-up and good combo ability, and a hugely disjointed hitbox. It is notable for its ability to easily and quickly [[shield break combo|break shields]], as well as being able to outspace some characters' reliable approach options on its own (such as {{SSB|Yoshi}}). | ||
*In | *[[Mega Man]]'s up tilt is very fast to start up and incredibly powerful with among the highest knockback of any tilt, but is very punishable. Additionally, it is the only tilt in the series that causes its user to functionally leave the ground. | ||
*{{SSB|Kirby}}'s up tilt in ''Smash 64'' is considered overall one of the best moves in any | *[[Mario]]'s up tilt in ''SSB4'' can be confirmed into from down throw, and combos into itself. From there, he can use up-air strings into his up special to allow for 0-deaths, making [[Mario]]'s up tilt likely the most revered one in the game. In ''Ultimate'', it got nerfed, having less range, but it’s still an effective combo starter. | ||
*[[Mega Man]]'s up tilt is very fast to start up and incredibly powerful | |||
*[[ | |||
{{Attacks}} | {{Attacks}} | ||
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[[Category:Up tilts|*]] | [[Category:Up tilts|*]] | ||
[[Category:Tilt attacks]] | [[Category:Tilt attacks]] | ||