Editing Up tilt
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[[File:Upt.jpg|thumb|250px| | [[File:Upt.jpg|thumb|250px|[[Kirby]]'s up tilt in ''Brawl''.]] | ||
[[File:MarioUpTiltSSBM.gif|thumb|200px| | [[File:MarioUpTiltSSBM.gif|thumb|200px|[[Mario]]'s up tilt in ''Melee'']] | ||
[[File:WFT-UpTilt.gif|thumb|200px| | [[File:WFT-UpTilt.gif|thumb|200px|[[Wii Fit Trainer]]'s up tilt in ''SSB4'']] | ||
An '''up tilt''' (abbreviated '''"u-tilt"'''), officially called a '''strong up''' ({{ja|上強攻撃|Ue kyō kōgeki}}, ''Up/above/upper strong attack'') before ''Ultimate'', is a [[tilt attack]] that can be performed by any [[character]] by holding the [[control stick]] lightly upward and pressing the [[attack]] button while on the ground. It can be difficult to pull off an up tilt quickly, as if the player tilts too fast, they'll either [[jump]] or do an [[up smash]] instead. Turning off [[tap]] jump can help avoid the former problem, or the player can do some other action and hold up on the control stick before it ends. | An '''up tilt''' (abbreviated '''"u-tilt"'''), officially called a '''strong up''' ({{ja|上強攻撃|Ue kyō kōgeki}}, ''Up/above/upper strong attack'') before ''Ultimate'', is a [[tilt attack]] that can be performed by any [[character]] by holding the [[control stick]] lightly upward and pressing the [[attack]] button while on the ground. It can be difficult to pull off an up tilt quickly, as if the player tilts too fast, they'll either [[jump]] or do an [[up smash]] instead. Turning off [[tap]] jump can help avoid the former problem, or the player can do some other action and hold up on the control stick before it ends. | ||