Editing Unira

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==Overview==
==Overview==
The Unira spawns with its spikes retracted; in this state it is harmless and can be picked up and thrown. Upon touching a surface or an enemy a thrown Unira extends its spikes, either clinging to the hit surface or falling to the ground if it hit an enemy. An active Unira has a slight [[Pulling|vacuum]] effect and deals 10% damage and moderate knockback on contact; this does not affect the thrower. Hitting an inactive Unira with a strong enough attack will also activate it, while weaker hits will just make it slide harmlessly on the ground.
The Unira spawns with its spikes retracted; in this state it is harmless and can be picked up and thrown. Upon touching a surface or an enemy a thrown Unira extends its spikes, either clinging to the hit surface or falling to the ground if it hit an enemy. An active Unira has a slight [[vacuum]] effect and deals 10% damage and moderate knockback on contact; this does not affect the thrower. Hitting an inactive Unira with a strong enough attack will also activate it, while weaker hits will just make it slide harmlessly on the ground.


Hitting an active Unira hard enough makes it return to its inactive state; it can then be grabbed and thrown by any character. However, in ''Smash 4'', the Unira is much harder to make it safe to use.
Hitting an active Unira hard enough makes it return to its inactive state; it can then be grabbed and thrown by any character. However, in ''Smash 4'', the Unira is much harder to make it safe to use.

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