Editing Unblockable attack

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Warning You aren't logged in. While it's not a requirement to create an account, doing so makes it a lot easier to keep track of your edits and a lot harder to confuse you with someone else. If you edit without being logged in, your IP address will be recorded in the page's edit history.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
An '''unblockable attack''' (also called '''unblockable move''' or  '''unblockable''') is an attack that cannot be defended against with a [[shield]] or a [[counterattack]]. Unblockable attacks tend to be exceptionally powerful and are often [[grab]]s, [[Final Smash]]es, wielded by bosses, or moves from rare Pokémon and Assist Trophies; there are very few moves that are unblockable outside of these cases. In ''[[Brawl]]'', ''[[SSB4]]'', and ''[[Ultimate]]'', most characters have at least one unblockable attack if grabs and Final Smashes are counted.
An '''unblockable attack''' (also called '''unblockable move''' or  '''unblockable''') is an attack that cannot be defended against with a [[shield]] or a [[counterattack]]. Unblockable attacks tend to be exceptionally powerful and are often [[grab]]s, [[Final Smash]]es, wielded by bosses, or moves from rare Pokémon and Assist Trophies; there are very few moves that are unblockable outside of these cases. In ''[[Brawl]]'', ''[[Smash 4]]'', and ''[[Ultimate]]'', most characters have at least one unblockable attack if grabs and Final Smashes are counted.


Unblockable attacks can still be avoided by [[intangibility]], such as [[sidestep]]ping and [[air dodging]], as well as {{SSB4|Bayonetta}}'s [[Witch Time]] in most cases. True [[invincibility]] also protects against unblockable attacks, such as that granted by a [[Super Star]].
Unblockable attacks can still be avoided by [[intangibility]], such as [[sidestep]]ping and [[air dodging]], as well as {{SSB4|Bayonetta}}'s [[Witch Time]] in most cases. True [[invincibility]] also protects against unblockable attacks, such as that granted by a [[Super Star]].
Line 6: Line 6:
It is possible for a shielding character to be hit by a blockable attack and an unblockable attack on the same frame. What happens in this situation depends on the game.
It is possible for a shielding character to be hit by a blockable attack and an unblockable attack on the same frame. What happens in this situation depends on the game.
*In ''[[Melee]]'', the blockable attack hits the shield, and the shielder is hit by the unblockable attack.
*In ''[[Melee]]'', the blockable attack hits the shield, and the shielder is hit by the unblockable attack.
*In ''[[Brawl]]'' and ''[[SSB4]]'', the blockable attack hits the shield and the shielder goes into [[shieldstun]]. The unblockable attack hits the shielder, but it deals no damage or knockback.
*In ''[[Brawl]]'' and ''[[Smash 4]]'', the blockable attack hits the shield and the shielder goes into [[shieldstun]]. The unblockable attack hits the shielder, but it deals no damage or knockback.


All [[grab]]s (with the exception of {{SSBU|Isabelle}}'s [[Fishing Rod]], {{SSBU|Joker}}'s grounded [[Grappling Hook]], {{SSBU|Terry}}'s [[Buster Wolf]] and {{SSBU|Byleth}}'s [[Sword of the Creator]]) are unblockable and so will not be included in the following list.
All [[grab]]s (with the exception of [[Isabelle]]'s [[Fishing Rod]]) are unblockable and so will not be included in the following list.


{{Incomplete}}
{{Incomplete}}
Line 22: Line 22:
| [[Aether]] || {{SSBB|Ike}} (''Brawl'' only) || Sword while loose
| [[Aether]] || {{SSBB|Ike}} (''Brawl'' only) || Sword while loose
|-
|-
| [[Focus Attack]] || [[Ryu]] and {{SSBU|Ken}} || Fully charged
| [[Focus Attack]] || [[Ryu]] and [[Ken]] || Fully charged
|-
|-
| ''[[Guard Breaker]]'' || {{SSB4|Little Mac}} || Entire move
| ''[[Guard Breaker]]'' || {{SSB4|Little Mac}} || Entire move
Line 32: Line 32:
| [[Nayru's Love]] || {{SSBB|Kirby}} (''Brawl'' only) || Entire move, normal move by Zelda not unblockable
| [[Nayru's Love]] || {{SSBB|Kirby}} (''Brawl'' only) || Entire move, normal move by Zelda not unblockable
|-
|-
| [[Pac-Jump]] || {{SSB4|Pac-Man}} (''SSB4'' only) || Grounded version only. The move is actually blockable, but grounded opponents who touch the trampoline will instantly drop shield and jump. As the trampoline spawns on frame 1, this technically makes the grounded version impossible to block. Fixed in ''Ultimate'' as the trampoline was made to appear after the attack hits
| [[Pac-Jump]] || {{SSB4|Pac-Man}} (''Smash 4'' only) || Grounded version only. The move is actually blockable, but grounded opponents who touch the trampoline will instantly drop shield and jump. This technically makes the grounded version impossible to block.
|-
|-
| [[Reflect Barrier]] || {{SSB4|Palutena}} || The shield's hitbox
| [[Reflect Barrier]] || {{SSB4|Palutena}} || The shield's hitbox
Line 40: Line 40:
| ''[[Shield Piercer]]'' || {{SSB4|Meta Knight}} || Entire move
| ''[[Shield Piercer]]'' || {{SSB4|Meta Knight}} || Entire move
|-
|-
| [[Up aerial]] || [[Mr. Game & Watch]] (except in ''Ultimate'') || Wind
| [[Up aerial]] || Mr. Game & Watch || Wind
|-
|-
| [[Vision]] || {{SSB4|Shulk}} (''SSB4'' only) || Counterattack, both versions (standard and forward-held)
| [[Vision]] || {{SSB4|Shulk}} (''Smash 4'' only) || Counterattack, both versions (standard and forward-held)
|-
|-
| [[Waddle Dee Toss]] || {{SSBB|King Dedede}} || Waddle Dees and Waddle Doos in certain situations
| [[Waddle Dee Toss]] || {{SSBB|King Dedede}} || Waddle Dees and Waddle Doos in certain situations
Line 48: Line 48:


===List of unblockable Final Smashes===
===List of unblockable Final Smashes===
Note that, in ''Ultimate'', all [[Final Smashes]] are unblockable, so this table only applies to ''Brawl'' and ''Smash 4''.
Note that, in ''Ultimate'', all [[Final Smashes]] are unblockable, so this table only applies to ''Brawl'' and ''Smash 4''.


Line 128: Line 129:
| [[Gooey Bomb]] || Any situation
| [[Gooey Bomb]] || Any situation
|-
|-
| [[Hothead]] || Spark
| [[Hothead]] || spark
|-
|-
| [[Motion-Sensor Bomb]] || Explosion (Blockable in SSB)
| [[Motion-Sensor Bomb]] || explosion (Blockable in SSB)
|-
|-
| [[Pitfall]] || Any situation
| [[Pitfall]] || Any situation
Line 167: Line 168:
| [[Scizor]] || Any situation
| [[Scizor]] || Any situation
|-
|-
| [[Snorlax]] || Descent
| [[Snorlax]] || descent
|-
|-
| [[Suicune]] || Any situation
| [[Suicune]] || Any situation

Please note that all contributions to SmashWiki are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see SmashWiki:Copyrights for details). Your changes will be visible immediately. Please enter a summary of your changes above.

Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 meta category: