Editing Tumbling
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*The animation for tumbling is the same used in the character's [[Star KO]] animation, as well as the [[Screen KO]] in ''Smash 64'', ''Melee'' (right before they hit the screen) and ''Brawl''. | *The animation for tumbling is the same used in the character's [[Star KO]] animation, as well as the [[Screen KO]] in ''Smash 64'', ''Melee'' (right before they hit the screen) and ''Brawl''. | ||
*A unique tumbling animation is used for characters who are [[footstool]]ed in midair. This same animation is also used for when characters enter [[door]]s in midair. | *A unique tumbling animation is used for characters who are [[footstool]]ed in midair. This same animation is also used for when characters enter [[door]]s in midair. | ||
* | *Whenever {{SSBB|Wolf}} is in tumbling animation, his left arm will detach from his elbow. This can be clearly seen when pausing the game. This was later fixed in ''Ultimate''. | ||
*Characters' facial expressions when tumbling has changed over the series, in ''Smash 64'' and ''Brawl'', every character will have a wincing look on their face, while in ''Melee'', ''Smash 4'', and ''Ultimate'' characters will have a more surprised look besides [[Mr. Game & Watch]]. | *Characters' facial expressions when tumbling has changed over the series, in ''Smash 64'' and ''Brawl'', every character will have a wincing look on their face, while in ''Melee'', ''Smash 4'', and ''Ultimate'' characters will have a more surprised look besides [[Mr. Game & Watch]]. | ||
*In ''Smash 4'', when [[Meta Knight]] goes into his reeling animation, he will grunt twice. It was later fixed in the next game. | *In ''Smash 4'', when [[Meta Knight]] goes into his reeling animation, he will grunt twice. It was later fixed in the next game. | ||