Editing Triple Finish

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The concept of Triple Finish is based on a common occurrence in the ''Pokémon'' franchise outside the main series games, most notably the {{s|bulbapedia|Pokémon anime}}, in which multiple Pokémon are instructed to attack in tandem, usually to defeat a larger threat. Most pertinently, the {{iw|bulbapedia|Emerald chapter|Adventures}} of the ''{{s|bulbapedia|Pokémon Adventures}}'' manga has [[Blastoise]], [[Venusaur]], Charizard and the other starter Pokémon final forms from the first three generations use their ultimate attacks in tandem to defeat a monstrous [[Kyogre]].
The concept of Triple Finish is based on a common occurrence in the ''Pokémon'' franchise outside the main series games, most notably the {{s|bulbapedia|Pokémon anime}}, in which multiple Pokémon are instructed to attack in tandem, usually to defeat a larger threat. Most pertinently, the {{iw|bulbapedia|Emerald chapter|Adventures}} of the ''{{s|bulbapedia|Pokémon Adventures}}'' manga has [[Blastoise]], [[Venusaur]], Charizard and the other starter Pokémon final forms from the first three generations use their ultimate attacks in tandem to defeat a monstrous [[Kyogre]].


All three of the attacks used in this Final Smash, Hydro Pump, Solar Beam and Fire Blast, have been featured in every main installment in the {{uv|Pokémon}} franchise, and have always been learnable by Squirtle, Ivysaur, and Charizard, respectively. Prior to Generation III, these moves were known for being the strongest moves of their types (Water, Grass, and Fire respectively). They are each Special moves with a very high base power of 120 (prior to Generation VI nerfing both Hydro Pump and Fire Blast to 110), but Hydro Pump and Fire Blast have low accuracy values (80% and 85%, respectively), and Solar Beam requires a full turn to charge. Fire Blast originally had a 30.1% chance to inflict a burn on the opponent, but this was nerfed to 10% in Generation II. Squirtle can learn Hydro Pump at Level 42 in {{iw|bulbapedia|Generation I}} and has been able to learn it since. Ivysaur learns Solar Beam at Level 54 in Generation I, but can also obtain it via TM22. Charizard and other Fire-types could not learn Fire Blast naturally in Generation I, but could learn it via TM38 after defeating Blaine, the seventh Gym Leader.  
All three of the attacks used in this Final Smash, Hydro Pump, Solar Beam and Fire Blast, have been featured in every main installment in the {{uv|Pokémon}} franchise, and have always been learnable by Squirtle, Ivysaur, and Charizard, respectively. Prior to Generation III, these moves were known for being the strongest moves of their types (Water, Grass, and Fire respectively). They are each Special moves with a very high base power of 110 (120 for Solar Beam and prior to Generation VI), but Hydro Pump and Fire Blast have low accuracy values (80% and 85%, respectively), and Solar Beam requires a full turn to charge. Fire Blast originally had a 30.1% chance to inflict a burn on the opponent, but this was nerfed to 10% in Generation II. Squirtle can learn Hydro Pump at Level 42 in {{iw|bulbapedia|Generation I}} and has been able to learn it since. Ivysaur learns Solar Beam at Level 54 in Generation I, but can also obtain it via TM22. Charizard and other Fire-types could not learn Fire Blast naturally in Generation I, but could learn it via TM38 after defeating Blaine, the seventh Gym Leader.  


The concept of three Pokémon being active at once was not possible in the ''Pokémon'' series at the time of ''Brawl''{{'}}s release; the most legally allowed in a Pokémon battle was [[bulbapedia:Double Battle|two]]. However, {{s|bulbapedia|Triple Battle}}s and {{s|bulbapedia|Rotation Battle}}s were introduced in the ''Pokémon'' series in Generation V, where each Trainer sends out three Pokémon at once; the former functioned similarly to a Double Battle, and the latter allowed trainers to switch between three active Pokémon without using up a turn to switch. [[bulbapedia:EP063|An episode of the ''Pokémon'' anime]] prior to ''Brawl'' additionally featured the first non-official Triple Battle in the series. Generation VI kept Triple Battles and Rotation Battles, though both were dropped in Generation VII.
The concept of three Pokémon being active at once was not possible in the ''Pokémon'' series at the time of ''Brawl''{{'}}s release; the most legally allowed in a Pokémon battle was [[bulbapedia:Double Battle|two]]. However, {{s|bulbapedia|Triple Battle}}s and {{s|bulbapedia|Rotation Battle}}s were introduced in the ''Pokémon'' series in Generation V, where each Trainer sends out three Pokémon at once; the former functioned similarly to a Double Battle, and the latter allowed trainers to switch between three active Pokémon without using up a turn to switch. [[bulbapedia:EP063|An episode of the ''Pokémon'' anime]] prior to ''Brawl'' additionally featured the first non-official Triple Battle in the series. Generation VI kept Triple Battles and Rotation Battles, though both were dropped in Generation VII.

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