Editing Tournament:Smash Masters League

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'''Smash Masters League''', or '''SML''', was a ''[[Super Smash Bros. Melee]]'' and {{forwiiu}} circuit of tournaments held throughout the world in 2018. It was a partnership between ESA Smash and eSports Arena in an effort to make the first [[Super Smash Bros. (series)|Super Smash Bros.]] global circuit. It was announced on February 11th, 2018<ref>{{cite web|url=https://twitter.com/ESA_Smash/status/962886137424629760|title=Announcement}}</ref>, and is the spiritual successor to the [[2GGC]] series of tournaments.  
'''Smash Masters League''', or '''SML''', was a ''[[Super Smash Bros. Melee]]'' and {{forwiiu}} circuit of tournaments held throughout 2018 worldwide in counties like the United States of America, Canada, Mexico, Germany, China, and more. It was a partnership between ESA Smash and eSports Arena in an effort to make the first [[Super Smash Bros. (series)|Super Smash Bros.]] global circuit. It was announced on February 11th, 2018<ref>https://twitter.com/ESA_Smash/status/962886137424629760</ref>, and is the spiritual successor to the [[2GGC]] series of tournaments. On October 4th, 2018, ESA Smash announced that they were halting Smash Masters League due to "unforseeable circumstances"<ref>https://twitter.com/ESA_Smash/status/1047619899302981632</ref>
 
On October 4th, 2018, ESA Smash announced that they were halting Smash Masters League due to "unforseeable circumstances."<ref>{{cite web|url=https://twitter.com/ESA_Smash/status/1047619899302981632|title=Halting the SML}}</ref> Although they announced a special event for those who had qualified, the event never came to fruition.


==Format==
==Format==
Smash Masters League hosted tournaments for both ''[[Super Smash Bros. Melee]]'' and {{forwiiu}} around the world. Players competed for points to qualify for the finale, Smash Worlds, where the top 32 players in each game played for a $50,000 prize pool for each game; ''Smash 4'' was subject to change to ''[[Super Smash Bros. Ultimate]]''. ESA Smash-partnered local events also earned points towards the leaderboard.  
Smash Masters League hosted tournaments for both ''[[Super Smash Bros. Melee]]'' and {{forwiiu}} around the world. It hosted tournaments around the world in countries like the United States of America, Canada, Mexico, Germany, China, and more. Players competed for points to qualify for the finale, Smash Worlds, where the top 32 players in each game would have played for a $50,000 prize pool for each game. (''Smash 4'' was subject to change to [[Super Smash Bros. Ultimate]].) ESA Smash-partnered local events also earned points towards the leaderboard.  


Four categories of tournaments were in Smash Masters League: eSports Arena events, national tournaments, regional tournaments, and local tournaments. Playing at ESA events, national tournaments, and regional tournaments had opportunities to earn leaderboard points. ESA events offer the most points, and the winners of them auto-qualify for Smash Worlds. Local communities made Top 8 rankings, though they did not count for points. Instead, a double-elimination final between the top 8 players near the end of the year would qualify for regional tournament-level points.  
Four categories of tournaments were in Smash Masters League: eSports Arena events, national tournaments, regional tournaments, and local tournaments. Playing at ESA events, national tournaments, and regional tournaments had opportunities to earn leaderboard points. ESA events offer the most points, and the winners of them auto-qualify for Smash Worlds. Local communities made Top 8 rankings, though they did not count for points. Instead, a double-elimination final between the top 8 players near the end of the year would qualify for regional tournament-level points. At the end of the year, the top 32 players with the most points in each game would have competed at [[Smash Worlds]] to be crowned champion of the world.


==List of tournaments==
==List of tournaments==
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==Trailer==
==Trailer==
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==References==
{{reflist}}


==External links==
==External links==

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