Editing The Plain

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Plain.jpg|<center>Mario and Pit fighting Primids in a beta version of The Plains. Note the different font for the enemy name compared to the final version.
Plain.jpg|<center>Mario and Pit fighting Primids in a beta version of The Plains. Note the different font for the enemy name compared to the final version.
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== Walkthrough ==
There is a hard to reach orange cube in this stage. If you pick Pit you
will have an easier time reaching it than if you had picked Mario. Mario
can wall jump to grab the orange cube, but with Pit's jumping and Up+B
recovery move he will have a much easier time getting it. Instead of
having to wall jump up to it with Mario. So in short just pick Pit!
Start by heading to the right. You will meet a new enemy here called the
Borboras. He's more of an annoying type enemy than a damage dealing type
enemy. He will just try to blow wind at you from his big air horn of a
nose I like to call it. Very scary, but I'm sure you can manage to jump
over his super killer wind blowing attack. So go ahead and do your best on
him. After that continue to the right. You will see the usual enemies.
Make sure you kill the Feyesh right now as they will annoy you in a minute
while trying to break open this huge breakable wall. After you kill the
Feyesh some Tickens will drop down. They are just big and fat, but I do
like their name. Beat them however you feel like.
Now there are no more enemies to deal with. Before just breaking through
the huge wall in front of you, you will want to work your way to the top
right section of it. On the top right of the highest section of the wall
just above it is ORANGE CUBE #4 off screen. So just attack upwards and you
will hit it down. Once you grab that goody continue to the right. A wall
will rise up behind you and push you to the right. Try to hit the green
cube, but don't worry about grabbing whatever it drops as the wall will
keep pushing it to the right. Once you grabbed whatever it drops, jump
into the pit on the right and start breaking the blocks going downwards.
Head to the right and you will notice Primids dropping down out of the gap
in the ceiling. Here is where Pit's angel wings come in for that orange
cube. All you need to do is keep jumping up as high as you can and then
use his Up+B recovery move on the last jump to go even higher and
eventually see a platform on the right that you want to land on. A Feyesh
will be waiting to knock you back down the hole in the wall so deal with
it quickly and then enter the door! Remember Mario could wall jump this
part, but it's much easier with Pit.
3 things in this room: Trophy, Heart container, and ORANGE CUBE #5. Grab
them all by breaking the blocks then go back through the door. Trust me
there was nothing through that little gap in the floor where the water was
going unless you want the great prize of one stupid death. Through the
door, drop down the gap in the wall and continue right to another door.
Hop onto the moving platform and its time for some forced battles. The
only new enemy you will be dealing with is the Fire Primids who absorb
fire attacks pretty much so good thing you are Pit. Deal with them the
same way as the other primids by jumping into them and striking. They are
most like the Boom Primid. So jump over their attack and strike. Easy
stuff still. At the end of the ride you will run into a tough combination
of enemies. I recommend dealing with the enemies on the higher ground or
air first and then working your way down. Once you disposed of them walk
to the right to end the stage!
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Cutscene
You see the Ancient Minster flying in the air holding a bomb. Mario jumps
up to attack, but falls short of the bomb. Pit then leaps off Mario's head
and also falls short of the bomb. Nice attempt there boys. The Ancient
Minster flies off with the bomb and Mario and Pit look on as they fail at
life.
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{{SSBBStages}}
{{SSBBStages}}

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