Editing The Great Cave Offensive

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This stage is extremely large and complex, being the largest stage in the ''Smash'' series; only [[Palutena's Temple]] compares in size, due to both having been designed specifically for [[8-Player Smash]].
This stage is extremely large and complex, being the largest stage in the ''Smash'' series; only [[Palutena's Temple]] compares in size, due to both having been designed specifically for [[8-Player Smash]].


All the [[blast zone]]s are accessible, albeit only in specific spots, and the side ones can be walked off. However, they are not the only way to KO an opponent due to the existence of [[Danger Zone]]s, pools of lava spread throughout the stage which [[instant KO|instantly KO]] on touch any fighter with over 100% damage, dealing 25% damage with heavy knockback otherwise. However, in ''SSB4'', it is possible for a character being launched toward a Danger Zone to [[tech]] on it without receiving damage or being KO'd.
All the [[blast zone]]s are accessible, albeit only in specific spots, and the side ones can be walked off. However, they are not the only way to KO an opponent due to the existence of [[Danger Zone]]s, pools of lava spread throughout the stage which [[instant KO|instantly KO]] on touch any fighter with over 100% damage, dealing 25% damage with heavy knockback otherwise. However, in SSB4, it is possible for a character being launched toward a Danger Zone to [[tech]] on it without receiving damage or being KO'd.


The {{b|spike|stage element}}s which appear under the right side of the largest top platform and in the bottom right of the stage deal 10% damage and decent knockback on contact.
The [[Spike (stage element)|spikes]] which appear under the right side of the largest top platform and in the bottom right of the stage deal 10% damage and decent knockback on contact.


{{b|Minecart|vehicle}}s sometimes appear on the top of the brick platform on the middle right and on the lone floating soft platform on the middle left. When entered by a character - or on their own after about 15 seconds from their appearance - they start going forward, dealing 10% damage to any character they hit. The right one can carry characters beyond the left blast line if not dismounted, while the left one crashes in the bottom right corner of the stage (just below the spikes). No damage is dealt upon impact, although the resulting inertia will likely throw any passengers into the spikes anyway.
{{b|Minecart|vehicle}}s sometimes appear on the top of the brick platform on the middle right and on the lone floating soft platform on the middle left. When entered by a character - or on their own after about 15 seconds from their appearance - they start going forward, dealing 10% damage to any character they hit. The right one can carry characters beyond the left blast line if not dismounted, while the left one crashes in the bottom right corner of the stage (just below the spikes). No damage is dealt upon impact, although the resulting inertia will likely throw any passengers into the spikes anyway.
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==Tournament legality==
==Tournament legality==
This stage is banned in tournaments due to a multitude of reasons including its overly large size which can create [[camping]], disruptive hazards, walk-off blast lines, and being a giant [[cave of life]] due to the Danger Zones being techable, though this is only possible in ''SSB4''.
This stage is banned in tournaments due to a multitude of reasons including its overly large size which can create [[camping]], disruptive hazards, walk-off blast lines, and being a giant [[cave of life]] due to the Danger Zones being techable, though this is only possible in SSB4.


==Update history==
==Update history==

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